ABSTRACT
In recent years museums, especially scientific museums, have suffered a great evolution, moving from mere showrooms to spaces where the user can interact with the displayed items. Even classic museums like Louvre have incorporated elements such as the Nintendo 3DS or Kinect sensor to create a more interactive experience for visitors. In this type of environment it is very important to convey the information in a pleasant way promoting learning by experimentation. If potential visitors are children it is even more important to develop educational paradigms that allow blurring, as far as possible, the boundary between learning and playing.
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Index Terms
- Real time exploration of the human head in real time through natural interaction for educational purposes
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