skip to main content
10.1145/2829875.2829933acmotherconferencesArticle/Chapter ViewAbstractPublication PagesinteraccionConference Proceedingsconference-collections
extended-abstract

Guidelines to Design Playful Multi-Device Environments Based on Tangible Interaction

Published: 07 September 2015 Publication History

Abstract

Ubiquitous computing involves computers and technology that blend seamlessly into day to day living. In this way, the real and digital worlds have joined, offering interaction mechanisms which are more natural and tangible. However, the diversity of end-users has increased, that is, end-users have a wide range of skills, knowledge, disabilities, literacy, and so on. The first challenge is how the designer distributes the interfaces/information around the environment without overwhelming the user. The second is how to motivate and guide the user around the MDE (Multi-Device Environment) without distracting attention away from the task or the main objective. Taking into account that Tangible Interaction is more familiar and easier to learn for users without prior technology experience, we have developed and evaluated four prototypes. They are based on MDE games and Distributed and Tangible User Interfaces. Interfaces are distributed on devices and objects which offer tangible interaction with the user (with smart objects). After assessing the prototypes, 8 guidelines have been proposed based on the lessons learned. The aim is to provide a guide to design and to investigate Multi-Device Environments based on tangible interaction. 8 guidelines have been detailed in order to contribute to the design of the three interrelated elements: 1. real/space/interface distribution; 2. multi-user/collaborative tasks; 3. motivation/engagement interaction.

References

[1]
Elena de la Guía, María Lozano, and Victor R. Penichet. 2013. TrainAb: a solution based on tangible and distributed user interfaces to improve cognitive disabilities (CHI EA '13). ACM, New York, NY, USA, 3039--3042. DOI=10.1145/2468356.2479605 http://doi.acm.org/10.1145/2468356.2479605
[2]
Elena de la Guía, María Dolores Lozano, Victor M. Ruiz Penichet: Tangible and Distributed User Interfaces to Improve Cognitive Abilities within People Affected by Alzheimer's Disease. DUI@EICS 2013: 10--13
[3]
Elena de la Guía, María D. Lozano, Víctor M. R. Penichet, and Rubén Nieto. 2014. NFCBOOK: GameBook Digital Based on Tangible User Interfaces (Interacción '14). ACM, New York, NY, USA, Article 32, 3 pages. DOI=10.1145/2662253.2662285 http://doi.acm.org/10.1145/2662253.2662285
[4]
Elena de la Guía, María D. Lozano, and Víctor M. R. Penichet. 2012. Interaction and collaboration supported by distributed user interfaces: from GUIs to DUIs. (INTERACCION '12). ACM, New York, NY, USA, Article 53, 2 pages. DOI=10.1145/2379636.2379688 http://doi.acm.org/10.1145/2379636.2379688

Cited By

View all
  • (2020)WIoTED: An IoT-Based Portable Platform to Support the Learning Process Using Wearable DevicesElectronics10.3390/electronics91220719:12(2071)Online publication date: 4-Dec-2020

Index Terms

  1. Guidelines to Design Playful Multi-Device Environments Based on Tangible Interaction

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    Interacción '15: Proceedings of the XVI International Conference on Human Computer Interaction
    September 2015
    287 pages
    ISBN:9781450334631
    DOI:10.1145/2829875
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    In-Cooperation

    • Universitat Politècnica de Catalunya: Universitat Politècnica de Catalunya

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 07 September 2015

    Check for updates

    Author Tags

    1. Multi-device Environments
    2. Tangible Interaction

    Qualifiers

    • Extended-abstract
    • Research
    • Refereed limited

    Conference

    Interacción '15

    Acceptance Rates

    Overall Acceptance Rate 109 of 163 submissions, 67%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)7
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 19 Feb 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2020)WIoTED: An IoT-Based Portable Platform to Support the Learning Process Using Wearable DevicesElectronics10.3390/electronics91220719:12(2071)Online publication date: 4-Dec-2020

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media