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Affordance++: the tale of animating IoT objects

Published: 30 December 2015 Publication History

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References

[1]
Gartner. Gartner Says the Internet of Things will transform the data center. Press Release. 2014. http://www.gartner.com/newsroom/id/2684616
[2]
Press, G. Internet of Things By The Numbers: Market estimates and forecasts. Forbes. Aug. 2, 2014. http://www.forbes.com/sites/gilpress/2014/08/22/internet-of-things-by-the-numbers-market-estimates-and-forecasts/
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Naughton, K. Autos morph into iPhones as buyers want Wi-Fi with wheels. Bloomberg Business. Jan. 10, 2014. http://www.bloomberg.com/news/articles/2014-01-10/autos-morph-into-iphones-as-buyers-want-wi-fi-with-wheels
[4]
Davies, C. Smarter's WiFi Coffee Maker adds caffeine to IoT. SlashGear. The Access Point. Blog. Jan. 5, 2015. http://www.slashgear.com/smarters-wifi-coffee-maker-adds-caffeine-to-iot-05361984/
[5]
Huang, D. How will your connected coffee machine impact your network? June 23, 2015. http://blog.merunetworks.com/blog/2015/06/how-will-your-connected-coffee-machine-impact-your-network/
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Togler, J., Hemmert, F., and Wettach, R. Living interfaces: The thrifty faucet. In Proceedings of the Third International Conference on Tangible and Embedded Interaction. (Cambridge, UK, Feb. 16--18). ACM, New York, 2009.
[7]
Grönvall, E., Kinch, S., Petersen, M. G., Rasmussen, M. K. Causing commotion with a shape-changing bench: experiencing shape-changing interfaces in use. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Toronto, April 26--May 1). ACM, New York, 2014.

Cited By

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  • (2023)Fused Spectatorship: Designing Bodily Experiences Where Spectators Become PlayersProceedings of the ACM on Human-Computer Interaction10.1145/36110497:CHI PLAY(769-802)Online publication date: 4-Oct-2023
  • (2018)Design Vocabulary for Human--IoT Systems CommunicationProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173848(1-11)Online publication date: 21-Apr-2018

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Published In

cover image XRDS: Crossroads, The ACM Magazine for Students
XRDS: Crossroads, The ACM Magazine for Students  Volume 22, Issue 2
The Internet of Things
Winter 2015
69 pages
ISSN:1528-4972
EISSN:1528-4980
DOI:10.1145/2872292
Issue’s Table of Contents
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 December 2015
Published in XRDS Volume 22, Issue 2

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Cited By

View all
  • (2023)Fused Spectatorship: Designing Bodily Experiences Where Spectators Become PlayersProceedings of the ACM on Human-Computer Interaction10.1145/36110497:CHI PLAY(769-802)Online publication date: 4-Oct-2023
  • (2018)Design Vocabulary for Human--IoT Systems CommunicationProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173848(1-11)Online publication date: 21-Apr-2018

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