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abstract

Progressive photon mapping with sample elimination

Published:27 February 2016Publication History

ABSTRACT

Progressive photon mapping [Hachisuka et al. 2008] (PPM) obtains increasingly accurate results with progressive visualization, but it is problematic when results are obtained through thousands of iterations. An uniform photon distribution is critical for the accurate result. In this work, we use the sample elimination [Yuksel 2015] (SE) in PPM to achieve optimal results and accelerate the iterations. Sample elimination can produce sample sets with more pronounced blue noise characteristics. We apply the feature of this elimination method to the progressive iterations.

References

  1. Hachisuka, T., Ogaki, S., and Jensen, H. 2008. Progressive photon mapping. ACM Transactions on Graphics 27, 5, 130:1--130:8. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Yuksel, C. 2015. Sample elimination for generating poisson disk sample sets. Computer Graphics Forum 32, 2, 25--32. Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. Progressive photon mapping with sample elimination

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    • Published in

      cover image ACM Conferences
      I3D '16: Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
      February 2016
      200 pages
      ISBN:9781450340434
      DOI:10.1145/2856400

      Copyright © 2016 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 27 February 2016

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