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SleeveAR: Augmented Reality for Rehabilitation using Realtime Feedback

Published: 07 March 2016 Publication History

Abstract

We present an intelligent user interface that allows people to perform rehabilitation exercises by themselves under the offline supervision of a therapist. Every year, many people suffer injuries that require rehabilitation. This entails considerable time overheads since it requires people to perform specified exercises under the direct supervision of a therapist. Therefore it is desirable that patients continue performing exercises outside the clinic (for instance at home, thus without direct supervision), to complement in-clinic physical therapy. However, to perform rehabilitation tasks accurately, patients need appropriate feedback, as otherwise provided by a physical therapist, to ensure that these unsupervised exercises are correctly executed. Different approaches address this problem, providing feedback mechanisms to aid rehabilitation. Unfortunately, test subjects frequently report having trouble to completely understand the feedback thus provided, which makes it hard to correctly execute the prescribed movements. Worse, injuries may occur due to incorrect performance of the prescribed exercises, which severely hinders recovery. SleeveAR is a novel approach to provide real-time, active feedback, using multiple projection surfaces to provide effective visualizations. Empirical evaluation shows the effectiveness of our approach as compared to traditional video-based feedback. Our experimental results show that our intelligent UI can successfully guide subjects through an exercise prescribed (and demonstrated) by a physical therapist, with performance improvements between consecutive executions, a desirable goal to successful rehabilitation.

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    cover image ACM Conferences
    IUI '16: Proceedings of the 21st International Conference on Intelligent User Interfaces
    March 2016
    446 pages
    ISBN:9781450341370
    DOI:10.1145/2856767
    Publication rights licensed to ACM. ACM acknowledges that this contribution was authored or co-authored by an employee, contractor or affiliate of a national government. As such, the Government retains a nonexclusive, royalty-free right to publish or reproduce this article, or to allow others to do so, for Government purposes only.

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    Published: 07 March 2016

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    Author Tags

    1. augmented reality
    2. projection-based systems
    3. rehabilitation

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    IUI '16 Paper Acceptance Rate 49 of 194 submissions, 25%;
    Overall Acceptance Rate 746 of 2,811 submissions, 27%

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    • (2024)MorphGrip: Haptic Guidance Using a Shape-Changing GripProceedings of the International Conference on Mobile and Ubiquitous Multimedia10.1145/3701571.3701573(196-209)Online publication date: 1-Dec-2024
    • (2024)AudioMove: Applying the Spatial Audio to Multi-Directional Limb Exercise GuidanceProceedings of the ACM on Human-Computer Interaction10.1145/36764898:MHCI(1-26)Online publication date: 24-Sep-2024
    • (2024)avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented RealityProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676400(1-16)Online publication date: 13-Oct-2024
    • (2024)WheelSkills: Prototyping Manual Wheelchair Training through Immersive Visual FeedbackExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651396(1-8)Online publication date: 11-May-2024
    • (2024)Design Space of Visual Feedforward And Corrective Feedback in XR-Based Motion Guidance SystemsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642143(1-15)Online publication date: 11-May-2024
    • (2024)Visual Cue Based Corrective Feedback for Motor Skill Training in Mixed Reality: A SurveyIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.322799930:7(3121-3134)Online publication date: Jul-2024
    • (2024)Evaluating Therapist Representation Techniques in Mixed Reality-based Tele-rehabilitation Exergames2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct64951.2024.00066(288-294)Online publication date: 21-Oct-2024
    • (2024)Executive Control in a Mixed Reality Exergame for Motor-Cognitive Rehabilitation in Multiple Sclerosis2024 IEEE International Conference on Consumer Electronics (ICCE)10.1109/ICCE59016.2024.10444475(1-6)Online publication date: 6-Jan-2024
    • (2024)Training Support Method with Loudness Changes in MusicDigital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management10.1007/978-3-031-61066-0_23(384-395)Online publication date: 1-Jun-2024
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