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The To-and-Fro of Sense Making: Supporting Users’ Active Indexing in Museums

Published: 11 May 2016 Publication History

Abstract

Based on case studies from a heritage/museum context, I present and illustrate the notion of “spatio-contextual embedding,” which conceptualizes installation designs that augment real objects and environments while keeping these primary focuses of attention. Key for this “embeddedness” is that interaction is contextualized within a meaningful setting, creating relationships between system and environment. While retaining a focus on original objects or environments, it supports user's active engagement and sense making by inviting, enticing, or forcing them to draw connections. At the heart of this is “indexing”: mindful acts of referencing back-and-forth between here and there, connecting objects or representations. Analysis of case studies provides a repertoire of examples of “indexing,” and examples for high- and low-tech installation designs that foster drawing of connections.
Two core values for design underpin the argument: (1) primacy of real objects and environments and (2) supporting human agency. The case examples highlight how technological arrangements may support or hinder indexing activity. This is condensed into potential design strategies. This article contributes to design knowledge on design for human agency, sense making, and mindful engagement with our environment. “Indexing” is relevant beyond the heritage setting domain, as part of HCI design in support of human agency.

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cover image ACM Transactions on Computer-Human Interaction
ACM Transactions on Computer-Human Interaction  Volume 23, Issue 2
May 2016
208 pages
ISSN:1073-0516
EISSN:1557-7325
DOI:10.1145/2936307
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Publication History

Published: 11 May 2016
Accepted: 01 January 2016
Revised: 01 December 2015
Received: 01 September 2014
Published in TOCHI Volume 23, Issue 2

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Author Tags

  1. Embedded interactions
  2. augmented environments
  3. embodiment
  4. engaging user experience
  5. indexing
  6. interaction design strategy
  7. museum installations
  8. situated interaction

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