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Proxemic zones of exhibits and their manipulation using floor projection

Published: 20 June 2016 Publication History

Abstract

We investigate intimate proxemic zones of exhibits, which are zones that visitor will respect and hence not enter. In a first experiment we show that exhibits have, like humans, an intimate proxemic zone that is respected by exhibition visitors and which is 27cm. A zone around an exhibit that visitors will not enter can be increased through lines projected on the floor. In a second experiment we showed that for distances larger than 95cm, static lines will not protect the intimate zone of the exhibit anymore, but animated or color changing lines will do and allow for dynamically changing the zone size. This paper provides fundamental insight in intimate proxemic zones of exhibits and about how we can use interactive floor projections to manipulate these zones in the context of exhibitions. That might be used, for example, to increase the safety zone of exhibits if the room is crowded.

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  • (2021)An Approach of Social Navigation Based on Proxemics for Crowded Environments of Humans and RobotsMicromachines10.3390/mi1202019312:2(193)Online publication date: 13-Feb-2021
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  • (2021)Exploring Application Opportunities for Smart Vehicles in the Continuous Interaction Space Inside and Outside the VehicleHuman-Computer Interaction – INTERACT 202110.1007/978-3-030-85616-8_10(140-149)Online publication date: 30-Aug-2021
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  1. Proxemic zones of exhibits and their manipulation using floor projection

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    cover image ACM Other conferences
    PerDis '16: Proceedings of the 5th ACM International Symposium on Pervasive Displays
    June 2016
    266 pages
    ISBN:9781450343664
    DOI:10.1145/2914920
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 20 June 2016

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    Author Tags

    1. exhibition
    2. floor
    3. guidance
    4. projection
    5. proxemic

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    PerDis '16 Paper Acceptance Rate 28 of 47 submissions, 60%;
    Overall Acceptance Rate 213 of 384 submissions, 55%

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    Cited By

    View all
    • (2021)An Approach of Social Navigation Based on Proxemics for Crowded Environments of Humans and RobotsMicromachines10.3390/mi1202019312:2(193)Online publication date: 13-Feb-2021
    • (2021)Smart Vehicle Proxemics: A Conceptual Framework Operationalizing Proxemics in the Context of Outside-the-Vehicle InteractionsHuman-Computer Interaction – INTERACT 202110.1007/978-3-030-85616-8_11(150-171)Online publication date: 30-Aug-2021
    • (2021)Exploring Application Opportunities for Smart Vehicles in the Continuous Interaction Space Inside and Outside the VehicleHuman-Computer Interaction – INTERACT 202110.1007/978-3-030-85616-8_10(140-149)Online publication date: 30-Aug-2021
    • (2020)Proxemic Interactions in Mobile Devices to Avoid the Spreading of Infections2020 16th International Conference on Wireless and Mobile Computing, Networking and Communications (WiMob)10.1109/WiMob50308.2020.9253381(48-55)Online publication date: 12-Oct-2020
    • (2020)Multi-person Spatial Interaction in a Large Immersive Display Using Smartphones as TouchpadsIntelligent Systems and Applications10.1007/978-3-030-55190-2_22(285-302)Online publication date: 25-Aug-2020
    • (2018)Wearable AuraExtended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3170427.3180651(1-6)Online publication date: 20-Apr-2018
    • (2017)Wearable auraProceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers10.1145/3123024.3123161(141-144)Online publication date: 11-Sep-2017

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