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Comparing two methods to overcome interaction blindness on public displays

Published: 20 June 2016 Publication History

Abstract

Nowadays overcoming interaction blindness in designing interaction methods on public displays is still a challenging task. In this work, we present our study on evaluating the effectiveness of two methods (animation and video) in overcoming people's interaction blindness on gesture-based public displays. Our study shows that an animation-based method attracts more users, and thus possibly reduces interaction blindness compared to a video. The study also suggests the animation may persuade more users to interact but be less effective in teaching them the correct way of interaction. However further study should be made to achieve a more general conclusion.

References

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Luke Hespanhol, Martin Tomitsch, Ian McArthur, Joel Fredericks, Ronald Schroeter, and Marcus Foth. 2015.Situated Interfaces for Engaging Citizens on the Go. Interactions. 23, 1, 40--45.
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Steven Houben and Christian Weichel. 2013a. Curiosity Objects: Using Curiosity to Overcome Interaction Blindness. CHI '13 Extended Abstracts.
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Steven Houben and Christian Weichel. 2013b. Overcoming Interaction Blindness Through Curiosity Objects. CHI '13 Extended Abstracts. 1539--1544.
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Elaine M Huang, Anna Koster and Jan Borchers. 2008. Overcoming Assumptions and Uncovering Practices: When Does the Public Really Look at Public Displays? In Pervasive Computing. Springer, 228--243.
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Hannu Kukka, Heidi Oja, Vassilis Kostakos, Jorge Gonçalves, and Timo Ojala. 2013. What Makes You Click: Exploring Visual Signals to Entice Interaction on Public Displays. In Proc. CHI '13. 1699--1708.
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Maximilian Müller, Nuno Otero, Aris Alissandrakis, and Marcelo Milrad. 2015. Increasing User Engagement with Distributed Public Displays Through the Awareness of Peer Interactions. In Proc. PerDis 2015. 23--29.
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Jörg Müller, Robert Walter, Gilles Bailly, Michael Nischt, Florian Alt. 2012. Looking Glass: A Field Study on Noticing Interactivity of a Shop Window. In Proc. CHI '12.
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Jörg Müller, Dennis Wilmsmann, Juliane Exeler, Markus Buzeck, Albrecht Schmidt, Tim Jay, Antonio Krüger.2009. Display Blindness: The Effect of Expectations on Attention towards Digital Signage. In Pervasive Computing (pp. 1--8). Springer Berlin Heidelberg.
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Morin Ostkamp, Sven Heitmann, and Christian Kray. 2015. Short-range Optical Interaction Between Smartphones and Public Displays. In Proc. PerDis 2015. 39--46.
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Salvatore Sorce, Alessio Malizia, Vito Gentile, and Antonio Gentile. 2015. Touchless Gestural Interfaces for Networked Public Displays: Overcoming Interaction Blindness and Performing Evaluations In-the-wild. In Adj. Proc. Ubicomp 2015 and Proc. ISWC 2015. 789--790.
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  • (2024)Popping-Up Poster: A Pin-Based Promotional Poster Device for Engaging Customers through Physical Shape TransformationProceedings of the ACM on Human-Computer Interaction10.1145/36981388:ISS(283-300)Online publication date: 24-Oct-2024
  • (2023)Attracting Effect of Pinpoint Auditory Glimpse on Digital SignageIEEE Access10.1109/ACCESS.2023.327090911(42779-42794)Online publication date: 2023
  • (2020)Call to interactProceedings of the 9TH ACM International Symposium on Pervasive Displays10.1145/3393712.3395338(63-70)Online publication date: 4-Jun-2020
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  1. Comparing two methods to overcome interaction blindness on public displays

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    cover image ACM Other conferences
    PerDis '16: Proceedings of the 5th ACM International Symposium on Pervasive Displays
    June 2016
    266 pages
    ISBN:9781450343664
    DOI:10.1145/2914920
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 20 June 2016

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    Author Tags

    1. gestural interaction
    2. interaction blindness
    3. public displays

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    PerDis '16

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    PerDis '16 Paper Acceptance Rate 28 of 47 submissions, 60%;
    Overall Acceptance Rate 213 of 384 submissions, 55%

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    View all
    • (2024)Popping-Up Poster: A Pin-Based Promotional Poster Device for Engaging Customers through Physical Shape TransformationProceedings of the ACM on Human-Computer Interaction10.1145/36981388:ISS(283-300)Online publication date: 24-Oct-2024
    • (2023)Attracting Effect of Pinpoint Auditory Glimpse on Digital SignageIEEE Access10.1109/ACCESS.2023.327090911(42779-42794)Online publication date: 2023
    • (2020)Call to interactProceedings of the 9TH ACM International Symposium on Pervasive Displays10.1145/3393712.3395338(63-70)Online publication date: 4-Jun-2020
    • (2019)User-Generated Gestures for Voting and Commenting on Immersive Displays in Urban PlanningMultimodal Technologies and Interaction10.3390/mti30200313:2(31)Online publication date: 7-May-2019
    • (2018)AVotarProceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct10.1145/3236112.3236113(1-8)Online publication date: 3-Sep-2018
    • (2017)The concurrent use of touch and mid-air gestures or floor mat interaction on a public displayProceedings of the 6th ACM International Symposium on Pervasive Displays10.1145/3078810.3078819(1-9)Online publication date: 7-Jun-2017

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