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Preparatory development of a collaborative / interactive learning game using bodily movements for deaf children

Published: 21 June 2016 Publication History

Abstract

In this paper, we develop a collaborative/interactive learning game for deaf children. We developed two separate activities for the proposed game: 'jumping' and 'filling in the blanks'. These two activities are described in detail. Because deaf children tend to find it difficult to acquire voice information, we examined a system that supports the construction of an environment for deaf children in which collaborative learning is encouraged from the perspective of science education. The results of an evaluation confirm that the proposed game encourages collaborative learning among deaf children and improves their motivation to learn grammar.

References

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Michael Jones, M. Janette Lawler, Eric Hintz, Nathan Bench, Fred Mangrubang, and Mallory Trullender. 2014. Head mounted displays and deaf children: Facilitating Sign Language in Challenging Learning Environments. In Proceedings of the 2014 Conference on Interaction Design and Children (IDC'14), 317--320. http://doi.acm.org/10.1145/2593968.2610481
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Valerie Henderson-Summet, Kimberly Weaver, Tracy L. Westeyn, and Thad E. Starner. 2008. American sign language vocabulary: computer aided instruction for non-signers. In Proceedings of the 10th International ACM SIGACCESS Conference on Computers and accessibility (Assets'08), 281-281. http://doi.acm.org/10.1145/1414471.1414538
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Valerie Henderson, Seungyon Lee, Helene Brashear, Harley Hamilton, Thad Starner, and Steven Hamilton. 2005. Development of an American Sign Language game for deaf children. In Proceedings of the 2005 Conference on Interaction Design and Dhildren (IDC'05), 70--79. http://doi.acm.org/10.1145/1109540.1109550
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Miki Namatame and Fusako Kusunoki. 2007. The preliminary study of animation dictionary for onomatopoeic learning. In Proceedings of the 2007 Conference on Interaction Design and Children (IDC'07), 177--178. http://doi.acm.org/10.1145/1297277.1297321
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Melissa Malzkhn and Melissa Herzig. 2013. Bilingual storybook app designed for deaf children based on research principles. In Proceedings of the 2007 Conference on Interaction Design and Children (IDC'07), 499--502. http://doi.acm.org/10.1145/2485760.2485849
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Kevin Huang, Jesse Smith, Kimberly Spreen, and Mary Frances Jones. 2008. Breaking the sound barrier: designing an interactive tool for language acquisition in preschool deaf children. In Proceedings of the 2008 conference on Interaction design and children (IDC'08), 210--216. http://doi.acm.org/10.1145/1463689.1463758
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Michael Eisenberg and Narcis Pares. 2014. Tangible and Full-body Interfaces in Learning. In The Cambridge Handbook of the Learning Science, Sawyer, R.K. (ed.). Cambridge University Press, New York, NY, USA, 339--357.
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Cited By

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  • (2022)CollabABILITY Cards: Supporting Researchers and Educators to Co-Design Computer-Supported Collaborative Learning Activities for Deaf ChildrenSustainability10.3390/su14221470314:22(14703)Online publication date: 8-Nov-2022
  • (2021)Educational Methodologies for Hearing Impaired Children Supported by Mobile Technology and Extended Reality: Systematic Analysis of LiteratureIEEE Revista Iberoamericana de Tecnologias del Aprendizaje10.1109/RITA.2021.313520216:4(410-418)Online publication date: Nov-2021
  • (2021)Teaching English and Science to the Deaf Students2021 International Conference on Innovative Computing (ICIC)10.1109/ICIC53490.2021.9692947(1-6)Online publication date: 9-Nov-2021
  • Show More Cited By

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  1. Preparatory development of a collaborative / interactive learning game using bodily movements for deaf children

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    cover image ACM Conferences
    IDC '16: Proceedings of the The 15th International Conference on Interaction Design and Children
    June 2016
    774 pages
    ISBN:9781450343138
    DOI:10.1145/2930674
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 21 June 2016

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    Author Tags

    1. Collaborative / Interactive Game
    2. Deaf Children
    3. Range Image Sensor

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    • Extended-abstract
    • Research
    • Refereed limited

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    IDC '16
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    IDC '16: Interaction Design and Children
    June 21 - 24, 2016
    Manchester, United Kingdom

    Acceptance Rates

    IDC '16 Paper Acceptance Rate 36 of 77 submissions, 47%;
    Overall Acceptance Rate 172 of 578 submissions, 30%

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    IDC '25
    Interaction Design and Children
    June 23 - 26, 2025
    Reykjavik , Iceland

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    Cited By

    View all
    • (2022)CollabABILITY Cards: Supporting Researchers and Educators to Co-Design Computer-Supported Collaborative Learning Activities for Deaf ChildrenSustainability10.3390/su14221470314:22(14703)Online publication date: 8-Nov-2022
    • (2021)Educational Methodologies for Hearing Impaired Children Supported by Mobile Technology and Extended Reality: Systematic Analysis of LiteratureIEEE Revista Iberoamericana de Tecnologias del Aprendizaje10.1109/RITA.2021.313520216:4(410-418)Online publication date: Nov-2021
    • (2021)Teaching English and Science to the Deaf Students2021 International Conference on Innovative Computing (ICIC)10.1109/ICIC53490.2021.9692947(1-6)Online publication date: 9-Nov-2021
    • (2020)18 Years of ethics in child-computer interaction researchProceedings of the Interaction Design and Children Conference10.1145/3392063.3394407(161-183)Online publication date: 21-Jun-2020
    • (2019)DesignABILITYProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300240(1-16)Online publication date: 2-May-2019
    • (2018)CLTDProceedings of the 20th International Conference on Information Integration and Web-based Applications & Services10.1145/3282373.3282846(146-151)Online publication date: 19-Nov-2018
    • (2018)See Your VoiceProceedings of the Sixth International Symposium of Chinese CHI10.1145/3202667.3202684(112-115)Online publication date: 21-Apr-2018
    • (2017)Exploring inclusive design partnerships through an IDEA framework to support deaf or hard of hearing australian children in design process participationProceedings of the 29th Australian Conference on Computer-Human Interaction10.1145/3152771.3156151(433-437)Online publication date: 28-Nov-2017
    • (2017)Tools and Methods Applied in Interactive Systems to Evaluate the User Experience With Deaf/Hard of Hearing ChildrenProceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality10.1145/3144826.3145365(1-8)Online publication date: 18-Oct-2017

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