ABSTRACT
This feature film trailer was created using a 300-year old art form called Bunraku puppetry, combined with state-of-the-art real-time virtual set production. Using Brainstorm software, SGI hardware, and high-resolution encoders, the real-time camera tracking data was entered in Maya for post rendering, requiring zero modifications to lock with HD1080 24P and final output to 35mm film. This dramatically reduces overall production costs, while permitting casual camera movement in a combined live action: real-time computer graphics and feature film production environment.
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