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Quill: VR drawing in the production of Oculus Story Studio's new movie

Published: 24 July 2016 Publication History

Abstract

Oculus Story Studio, the team behind the pioneering VR short films "Lost" and "Henry", demonstrates the art of their newest film, "Dear Angelica", which has a unique illustrative look created with a tool that allows artists to paint scenes in VR using Oculus Touch. The project considered a key question: What do illustrations look like in VR? To answer that, the studio moved beyond traditional flat CG tools (Maya, Photoshop, etc.) and developed Quill, which allows hand movements to become strokes of color in true 3D. For the first time, creators of an animated film were inside their own creation, no longer detached from it and looking at it from the outside.

Cited By

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  • (2023)VR-Based Line Drawing Methods in Chinese Painting2023 9th International Conference on Virtual Reality (ICVR)10.1109/ICVR57957.2023.10169222(604-610)Online publication date: 12-May-2023
  • (2018)Morphees+Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174193(1-14)Online publication date: 21-Apr-2018
  • (2017)Building an animation pipeline for VR storiesACM SIGGRAPH 2017 Talks10.1145/3084363.3085092(1-2)Online publication date: 30-Jul-2017

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cover image ACM Conferences
SIGGRAPH '16: ACM SIGGRAPH 2016 Real-Time Live!
July 2016
20 pages
ISBN:9781450343787
DOI:10.1145/2933540
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Published: 24 July 2016

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Cited By

View all
  • (2023)VR-Based Line Drawing Methods in Chinese Painting2023 9th International Conference on Virtual Reality (ICVR)10.1109/ICVR57957.2023.10169222(604-610)Online publication date: 12-May-2023
  • (2018)Morphees+Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174193(1-14)Online publication date: 21-Apr-2018
  • (2017)Building an animation pipeline for VR storiesACM SIGGRAPH 2017 Talks10.1145/3084363.3085092(1-2)Online publication date: 30-Jul-2017

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