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SCI-FI: Shape-Changing Interfaces, Future Interactions

Published: 23 October 2016 Publication History

Abstract

Shape-changing interfaces (SCI) are rapidly evolving and creating new interaction paradigms in human-computer interaction (HCI). However, empirical research in SCI is still bound to present technological limitations and existing prototypes can only show a limited number of potential applications for shape change. In this paper we attempt to broaden the pool of examples of what shape change may be good for by investigating SCI using Science Fiction (Sci-Fi) movies. We look at 340 Sci-Fi movies to identify instances of SCI and analyze their behavioral patterns and the context in which they are used. The result of our analysis presents four emerging behavioral patterns of shape change: (1) Reconfiguration, (2) Transformation, (3) Adaptation, and (4) Physicalization. We report a selection of SCI instances from Sci-Fi movies, which show how these behavioral patterns model functionalities of shape change and what they can do. Finally, we conclude by providing a discussion on how our results can inspire the design of SCI.

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    NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
    October 2016
    1045 pages
    ISBN:9781450347631
    DOI:10.1145/2971485
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    Published: 23 October 2016

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    Author Tags

    1. Shape-changing interfaces
    2. interaction techniques
    3. science fiction
    4. user interfaces

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    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    • (2024)"I Believe the Baby in the Picture is My Baby": User Experiences with Commercial Pregnancy AppsProceedings of the ACM on Human-Computer Interaction10.1145/36765118:MHCI(1-28)Online publication date: 24-Sep-2024
    • (2024)Challenges and Opportunities of LLM-Based Synthetic Personae and Data in HCIExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3636293(1-5)Online publication date: 11-May-2024
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