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- Yamagishi TYasunaka YTakayama ENomaru TKomatsu TWatanabe K(2024)Ah-Aloud Method to Comprehend Time-Series Emotion Observation During Gameplay: An Initial Investigation with Japanese SpeakersProceedings of the ACM on Human-Computer Interaction10.1145/36770568:CHI PLAY(1-23)Online publication date: 15-Oct-2024
- Esposito ADesolda GLanzilotti R(2024)The fine line between automation and augmentation in website usability evaluationScientific Reports10.1038/s41598-024-59616-014:1Online publication date: 2-May-2024
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