skip to main content
10.1145/2971485.2971527acmotherconferencesArticle/Chapter ViewAbstractPublication PagesnordichiConference Proceedingsconference-collections
research-article

Crouch, Hold and Engage: Spatial Aspects of Augmented Reality Browsing

Published: 23 October 2016 Publication History

Abstract

Displays that use an AR browser to augment a printed poster are nowadays commonplace in many cities. Whilst much research exists on the technical issues and interaction techniques related to such AR displays, currently there has been little research on how these applications are actually used. In this paper, we present the first study reporting on usage comfort and spatial aspects when using an AR browsing app on to browse augmented content on a physical poster. Key findings are that the mean distance users preferred to stand from the poster content was 129 cm (SD = 34 cm) and that standing further from the poster enabled a browsing task to be completed more quickly. Based on our findings we make recommendations on the content and spatial location of AR poster installations.

References

[1]
Azuma, R. 1997. A survey of augmented reality. Presence: Teleoperators and Virtual Environments 6, 4 (1997), 355--385.
[2]
Bachynskyi, M., Palmas, G., Oulasvirta, A., Steimle, J., Weinkauf, T. 2015. Performance and Ergonomics of Touch Surfaces: A Comparative Study using Biomechanical Simulation. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15), 1817--1826. ACM.
[3]
Bergstrom-Lehtovirta, J., Oulasvirta, A. 2014. Modeling the functional area of the thumb on mobile touchscreen surfaces. In Proceedings of the 32nd annual ACM conference on Human factors in computing systems (CHI '14), 1991--2000. ACM.
[4]
Bier, E. A., Stone, M. C., Pier, K., Buxton, W., DeRose, T. D. 1993. Toolglass and magic lenses: the see-through interface. In Proceedings of the 20th annual conference on Computer graphics and interactive techniques (SIGGRAPH '93), 73--80, ACM.
[5]
Colley, A., Häkkilä, J., Schöning, J., Posti, M. 2013. Investigating mobile stereoscopic 3D touchscreen interaction. In Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration (OzCHI '13), 105--114. ACM.
[6]
Grubert, J., Schmalstieg, D. 2013. Playing it real again: a repeated evaluation of magic lens and static peephole interfaces in public space. In Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services (MobileHCI '13), 99--102, ACM.
[7]
Hoggan, E., Nacenta, M., Kristensson, P. O., Williamson, J., Oulasvirta, A, Lehtiö, A. 2013. Multi-touch pinch gestures: performance and ergonomics. In Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces (ITS '13), 219--222. ACM.
[8]
Kerr, S. J., Rice, M. D., Lum, J., Wan, M. 2012. Evaluation of an arm-mounted augmented reality system in an outdoor environment. In Network of Ergonomics Societies Conference (SEANES), 2012 Southeast Asian, 1--6.
[9]
Kurkovsky, S., Koshy, R., Novak, V., Szul, P. 2012. Current issues in handheld augmented reality. In Communications and Information Technology (ICCIT), 2012 International Conference on, 68--72.
[10]
Kurz, D., Fedosov, A., Diewald, S., Guttier, J., Geilhof, B., Heuberger, M. 2014. Towards mobile augmented reality for the elderly. In Mixed and Augmented Reality (ISMAR), 2014 IEEE International Symposium on, 275--276.
[11]
Lau, M. H., Armstrong, T. J. 2011. The effect of viewing angle on wrist posture estimation from photographic images using novice raters. Applied ergonomics, 42(5), 634--643.
[12]
Miyashita, T., Meier, P., Tachikawa, T., Orlic, S., Eble, T., Scholz, V., Gapel, A., Gerl, O., Arnaudov, S., Lieberknecht, S. 2008. An Augmented Reality museum guide. In Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality (ISMAR '08), 103--106. IEEE Computer Society.
[13]
Morrison, A., Oulasvirta, A., Peltonen, P., Lemmelä, S., Jacucci, G., Reitmayr, G., Näsänen, J., Juustila, A. 2009. Like bees around the hive: a comparative study of a mobile augmented reality map. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '09), 1889--1898. ACM.
[14]
Olsson, T., Salo, M. 2012. Narratives of satisfying and unsatisfying experiences of current mobile augmented reality applications. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '12), 2779--2788. ACM.
[15]
Rohs, M., Schöning, J., Raubal, M., Essl, G., Krüger, A. 2007. Map navigation with mobile devices: virtual versus physical movement with and without visual context. In Proceedings of the 9th international conference on Multimodal interfaces (ICMI '07), 146--153, ACM.
[16]
Rohs, M., Schleicher, R., Schöning, J., Essl, G., Naumann, A., Krüger, A. 2009. Impact of item density on the utility of visual context in magic lens interactions. Personal and Ubiquitous Computing 13, 8 (November 2009), 633--646. Springer.
[17]
Sá, M. de, Churchill, E. 2012. Mobile augmented reality: exploring design and prototyping techniques. In Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services (MobileHCI '12), 221--230. ACM.
[18]
Schöning, J., Rohs, M., Kratz, S., Löchtefeld, M., Krüger, A. 2009. Map torchlight: a mobile augmented reality camera projector unit. In CHI '09 Extended Abstracts on Human Factors in Computing Systems (CHI EA '09), 3841--3846. ACM.
[19]
Schall, G., Schöning, J., Paelke, V., & Gartner, G. 2011. A survey on augmented maps and environments: approaches, interactions and applications. Advances in Web-based GIS, Mapping Services and Applications, 9, 207.
[20]
Vallino, J. R. 1998. Interactive Augmented Reality. Technical Report. University of Rochester, Rochester, NY, USA.
[21]
Ventä-Olkkonen, L., Posti, M., Koskenranta, O., Häkkilä, J. 2014. Investigating the balance between virtuality and reality in mobile mixed reality UI design: user perception of an augmented city. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational (NordiCHI '14), 137--146. ACM.
[22]
Young, J. G., Trudeau, M., Odell, D., Marinelli, K., Dennerlein, J. T. 2012. Touch-screen tablet user configurations and case-supported tilt affect head and neck flexion angles. Work, 41(1), 81--91.

Cited By

View all
  • (2019)ImWebProceedings of the 24th International Conference on Intelligent User Interfaces10.1145/3301275.3302319(367-378)Online publication date: 17-Mar-2019
  • (2018)Human Factors and Ergonomics Evaluation of a Tablet Based Augmented Reality System in Maintenance WorkProceedings of the 22nd International Academic Mindtrek Conference10.1145/3275116.3275125(118-125)Online publication date: 10-Oct-2018

Index Terms

  1. Crouch, Hold and Engage: Spatial Aspects of Augmented Reality Browsing

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
    October 2016
    1045 pages
    ISBN:9781450347631
    DOI:10.1145/2971485
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    In-Cooperation

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 23 October 2016

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. Augmented reality
    2. augmented reality browsers
    3. ergonomics
    4. mobile devices

    Qualifiers

    • Research-article
    • Research
    • Refereed limited

    Conference

    NordiCHI '16

    Acceptance Rates

    NordiCHI '16 Paper Acceptance Rate 58 of 231 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)3
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 03 Mar 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2019)ImWebProceedings of the 24th International Conference on Intelligent User Interfaces10.1145/3301275.3302319(367-378)Online publication date: 17-Mar-2019
    • (2018)Human Factors and Ergonomics Evaluation of a Tablet Based Augmented Reality System in Maintenance WorkProceedings of the 22nd International Academic Mindtrek Conference10.1145/3275116.3275125(118-125)Online publication date: 10-Oct-2018

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media