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Living Room on the Move: Autonomous Vehicles and Social Experiences

Published: 23 October 2016 Publication History

Abstract

Developing autonomous vehicles is technically complex and up to now research has focused on technical improvement and operative safety. As the level of automation increases the role of the driver will change; from controlling every movement of the vehicle into becoming an operator/passenger. Little is known about how this new context will affect the social experiences with and within the vehicle. This workshop focuses on three different kinds of social experience and socializing, namely; between other road users and the autonomous car, the social activities taking place within the autonomous car, and lastly the relationship between the car and the operator. The workshop aims at exploring possible practices, research and design directions of autonomous vehicles in relation to these social experiences. A human-centered design approach is the core of the workshop, with playful field excursions and ideation sessions.

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Juhlin, O. Social media on the road: the future of car based computing. Springer, London, UK, 2010.
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Merat, N., A. Lai, F. Daly and O. Transition to manual: Driver behaviour when resuming control from a highly automated vehicle. Transportation Research Part F: Traffic Psychology and Behaviour 27 (2014), 274--282.
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Meschtscherjakov, A., Tscheligi, M., Szostak, D., Ratan, R., McCall, R., Politis, I., & Krome, S. (2015). Experiencing Autonomous Vehicles: Crossing the Boundaries between a Drive and a Ride. CHI EA (2015), 2413--2416.
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Rogers, E. M. Diffusion of Innovations (4th ed.). The Free Press, Simon & Schuster, New York, USA, 1995.
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Volvo. The Self-Driving Car in Action - Drive Me. fromhttp://www.volvocars.com/intl/about/our-innovation-brands/intellisafe/intellisafe-autopilot/drive-me (Retrived May 4, 2016)
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Waytz, A., Heafner, J. and Epley, N. The mind in the machine: Anthropomorphism increases trust in an autonomous vehicle. Journal of Experimental Social Psychology 52 (2014), 113--117.

Cited By

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  • (2024)Tangible Narrative - An Intelligent Cockpit Design Methodology for Designers to ExperienceCross-Cultural Design10.1007/978-3-031-60913-8_10(130-146)Online publication date: 1-Jun-2024
  • (2022)Feedback Strategies for Crowded Intersections in Automated Traffic — A Desirable Future?Proceedings of the 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications10.1145/3543174.3545255(243-252)Online publication date: 17-Sep-2022
  • (2020)A Survey on the Aspects of Human-Robot Interaction in Autonomous Vehicles2020 Latin American Robotics Symposium (LARS), 2020 Brazilian Symposium on Robotics (SBR) and 2020 Workshop on Robotics in Education (WRE)10.1109/LARS/SBR/WRE51543.2020.9307046(1-6)Online publication date: 9-Nov-2020
  • Show More Cited By

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cover image ACM Other conferences
NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
October 2016
1045 pages
ISBN:9781450347631
DOI:10.1145/2971485
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 October 2016

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Author Tags

  1. Autonomous vehicles
  2. automotive design
  3. interaction design
  4. social experience
  5. user experience

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  • Short-paper
  • Research
  • Refereed limited

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NordiCHI '16

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NordiCHI '16 Paper Acceptance Rate 58 of 231 submissions, 25%;
Overall Acceptance Rate 379 of 1,572 submissions, 24%

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Cited By

View all
  • (2024)Tangible Narrative - An Intelligent Cockpit Design Methodology for Designers to ExperienceCross-Cultural Design10.1007/978-3-031-60913-8_10(130-146)Online publication date: 1-Jun-2024
  • (2022)Feedback Strategies for Crowded Intersections in Automated Traffic — A Desirable Future?Proceedings of the 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications10.1145/3543174.3545255(243-252)Online publication date: 17-Sep-2022
  • (2020)A Survey on the Aspects of Human-Robot Interaction in Autonomous Vehicles2020 Latin American Robotics Symposium (LARS), 2020 Brazilian Symposium on Robotics (SBR) and 2020 Workshop on Robotics in Education (WRE)10.1109/LARS/SBR/WRE51543.2020.9307046(1-6)Online publication date: 9-Nov-2020
  • (2020)Affective Use Cases for Empathic Vehicles in Highly Automated Driving: Results of an Expert WorkshopHCI in Mobility, Transport, and Automotive Systems. Automated Driving and In-Vehicle Experience Design10.1007/978-3-030-50523-3_7(89-100)Online publication date: 10-Jul-2020
  • (2019)How to Work in the Car of the Future?Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300284(1-14)Online publication date: 2-May-2019
  • (2017)Setting the Stage with Metaphors for Interaction -- Researching Methodological Approaches for Interaction Design of Autonomous VehiclesProceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems10.1145/3064857.3064868(372-375)Online publication date: 10-Jun-2017
  • (2017)Design Techniques for Exploring Automotive Interaction in the Drive towards AutomationProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064666(147-160)Online publication date: 10-Jun-2017
  • (2017)Attuning the ‘Pedestrian-Vehicle’ and ‘Driver-Vehicle’ - Why Attributing a Mind to a Vehicle MattersIntelligent Human Systems Integration10.1007/978-3-319-73888-8_4(19-22)Online publication date: 31-Dec-2017

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