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Spaghetti, Sink and Sarcophagus: Design Explorations of Tactile Artworks for Visually Impaired People

Published: 23 October 2016 Publication History

Abstract

Technology holds significant value for supporting visually impaired people in experiencing cultural heritage. Creating tactile adaptions of artifacts or paintings is a challenging task that comprises the need for a careful surface design, a good choice of material and interaction design sensible to the needs and abilities of the target group. This work presents three design explorations aiming at better understanding material qualities and effective interaction modalities. Along with a description of the design explorations, we present feedback from visually impaired museum visitors collected in field trials.

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Reichinger, A., Fuhrmann, A., Maierhofer, S., and Purgathofer, W. A Concept for Re-Usable Interactive Tactile Reliefs. In Miesenberger, K., Bühler, C., and Penaz, P. (eds), Proc. ICCHP 2016, Part II, LNCS 9759, Springer International Publishing (2016), 108--115.
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Cited By

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  • (2024)The Museum of Touch: Tangible Models for Blind and Low Vision Audiences in MuseumsMultimodality in Architecture10.1007/978-3-031-49511-3_8(135-155)Online publication date: 13-Jan-2024
  • (2023)"Do touch!" - 3D Scanning and Printing Technologies for the Haptic Representation of Cultural Assets: A Study with Blind Target UsersProceedings of the 5th Workshop on analySis, Understanding and proMotion of heritAge Contents10.1145/3607542.3617351(21-28)Online publication date: 2-Nov-2023
  • (2023)TouchPilot: Designing a Guidance System that Assists Blind People in Learning Complex 3D StructuresProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3608426(1-18)Online publication date: 22-Oct-2023
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  1. Spaghetti, Sink and Sarcophagus: Design Explorations of Tactile Artworks for Visually Impaired People

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    NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
    October 2016
    1045 pages
    ISBN:9781450347631
    DOI:10.1145/2971485
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 23 October 2016

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    Author Tags

    1. Tactile reliefs
    2. design case
    3. finger tracking
    4. haptic devices
    5. visually impaired people

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    NordiCHI '16 Paper Acceptance Rate 58 of 231 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    Cited By

    View all
    • (2024)The Museum of Touch: Tangible Models for Blind and Low Vision Audiences in MuseumsMultimodality in Architecture10.1007/978-3-031-49511-3_8(135-155)Online publication date: 13-Jan-2024
    • (2023)"Do touch!" - 3D Scanning and Printing Technologies for the Haptic Representation of Cultural Assets: A Study with Blind Target UsersProceedings of the 5th Workshop on analySis, Understanding and proMotion of heritAge Contents10.1145/3607542.3617351(21-28)Online publication date: 2-Nov-2023
    • (2023)TouchPilot: Designing a Guidance System that Assists Blind People in Learning Complex 3D StructuresProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3608426(1-18)Online publication date: 22-Oct-2023
    • (2023)Haptic Feedback to Support the Conceptualization of the Shape of Virtual Objects: An Exploratory StudyUniversal Access in Human-Computer Interaction10.1007/978-3-031-35681-0_14(215-228)Online publication date: 9-Jul-2023
    • (2022)Preparation of 3D Models of Cultural Heritage Objects to Be Recognised by Touch by the Blind—Case StudiesApplied Sciences10.3390/app12231191012:23(11910)Online publication date: 22-Nov-2022
    • (2022)Supporting People with Visual Impairments in Cultural Heritage: Survey and Future Research DirectionsInternational Journal of Human–Computer Interaction10.1080/10447318.2022.209893040:9(2195-2210)Online publication date: 22-Jul-2022
    • (2022)Enhancing the Blind and Partially Sighted Visitors’ Experience in Museums Through Integrating Assistive Technologies, Multisensory and Interactive ApproachesUniversal Access in Human-Computer Interaction. User and Context Diversity10.1007/978-3-031-05039-8_38(521-540)Online publication date: 16-Jun-2022
    • (2020)Co-Creating an Integrative Framework to Enhance the Museum Experience of Blind and Visually Impaired VisitorsHandbook of Research on Social Media Applications for the Tourism and Hospitality Sector10.4018/978-1-7998-1947-9.ch011(164-191)Online publication date: 2020
    • (2020)Perspectives of Visually Impaired Visitors on Museums: Towards an Integrative and Multisensory Framework to Enhance the Museum ExperienceProceedings of the 9th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion10.1145/3439231.3439272(17-21)Online publication date: 2-Dec-2020
    • (2019)Learning Through Experiences: Accessible Fabricated Dioramas for the Visually ImpairedImmersive Learning Research Network10.1007/978-3-030-23089-0_7(86-100)Online publication date: 16-Jun-2019
    • Show More Cited By

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