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BUILDING IDEAS: Guided Design for Experience

Published: 23 October 2016 Publication History

Abstract

Building Ideas is a novel innovation approach to design interactive products that can evoke positive user experiences. The approach mainly relies on new ways to reflect and negotiate about emotional and implicit concerns and ideas in a tight collaboration between user and design team. This work explains the main principles of the Building Ideas approach. Moreover, it provides examples to illustrate how the approach is implemented in practice by systematic guidance and new methods of user experience design.

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Cited By

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  • (2023)Ethical Experience Design for the Value of Privacy based on Psychological NeedsExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3574166(1-4)Online publication date: 19-Apr-2023
  • (2023)Experience Design Based on Values and Psychological Needs in a Corporate ContextDesign, User Experience, and Usability10.1007/978-3-031-35699-5_12(146-163)Online publication date: 9-Jul-2023
  • (2021)COLLECTING AND ANALYZING USER INSIGHTSHANDBOOK OF HUMAN FACTORS AND ERGONOMICS10.1002/9781119636113.ch37(960-971)Online publication date: 13-Aug-2021
  • Show More Cited By

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  1. BUILDING IDEAS: Guided Design for Experience

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    cover image ACM Other conferences
    NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
    October 2016
    1045 pages
    ISBN:9781450347631
    DOI:10.1145/2971485
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    New York, NY, United States

    Publication History

    Published: 23 October 2016

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    Author Tags

    1. User experience
    2. creative confidence
    3. design thinking
    4. emotional confidence
    5. empathy
    6. implicit knowledge
    7. innovation

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    NordiCHI '16

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    NordiCHI '16 Paper Acceptance Rate 58 of 231 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    Cited By

    View all
    • (2023)Ethical Experience Design for the Value of Privacy based on Psychological NeedsExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3574166(1-4)Online publication date: 19-Apr-2023
    • (2023)Experience Design Based on Values and Psychological Needs in a Corporate ContextDesign, User Experience, and Usability10.1007/978-3-031-35699-5_12(146-163)Online publication date: 9-Jul-2023
    • (2021)COLLECTING AND ANALYZING USER INSIGHTSHANDBOOK OF HUMAN FACTORS AND ERGONOMICS10.1002/9781119636113.ch37(960-971)Online publication date: 13-Aug-2021
    • (2020)Guided User Research Methods for Experience Design—A New Approach to Focus Groups and Cultural ProbesMultimodal Technologies and Interaction10.3390/mti40300434:3(43)Online publication date: 26-Jul-2020
    • (2020)Affective Use Cases for Empathic Vehicles in Highly Automated Driving: Results of an Expert WorkshopHCI in Mobility, Transport, and Automotive Systems. Automated Driving and In-Vehicle Experience Design10.1007/978-3-030-50523-3_7(89-100)Online publication date: 10-Jul-2020
    • (2020)Building Connections for a Secure User ExperienceHCI for Cybersecurity, Privacy and Trust10.1007/978-3-030-50309-3_5(67-75)Online publication date: 10-Jul-2020
    • (2019)Enabling SMEs to Conduct User Research: Experience with and Adaption of UX Concept ExplorationAdvances in Usability and User Experience10.1007/978-3-030-19135-1_43(445-456)Online publication date: 13-Jun-2019
    • (2018)PosiTec – How to Adopt a Positive, Need-Based Design ApproachDesign, User Experience, and Usability: Users, Contexts and Case Studies10.1007/978-3-319-91806-8_5(52-66)Online publication date: 2-Jun-2018
    • (2017)Needs profileProceedings of the 29th Australian Conference on Computer-Human Interaction10.1145/3152771.3152776(41-48)Online publication date: 28-Nov-2017

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