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Exploring Gaze in Interacting with Everyday Objects with an Interactive Cup

Published: 04 October 2016 Publication History

Abstract

Our eye gaze is important during social interactions. It can generate significant social cues in nonverbal communication. The feeling of being look back when we are gazing at someone influences our social behaviour. In this paper, we propose an interactive coffee cup that is responsive whenever a person is fixating on it. Taking the user's gazing behaviour as our system input modality, we want to create an environment where a person may establish social interaction with an everyday object whenever he/she is looking at it. To make an object visible to the user's eyes and for the user to feel connected with the object, it is expected that the object to possess distinctive characteristics that can acknowledge the user that it is aware of being look at. By combining the recent technology of eye trackers, mechanical design and embedded electronics, we want to explore the possibility of nonverbal social interaction between a person and inanimate object that will respond when a person is looking at it to allow social interaction and to create a sense of emotional bond between the two.

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References

[1]
Antonelli, P. 2011. Talk to Me: Design and the Communication between People and Objects. The Museum of Modern Art.
[2]
Biamino, G. and Cena, F. 2011. Social Awareness and User Modeling to Improve Objects Intelligence. Proceedings of the 2011 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology - Volume 03 (Washington, DC, USA, 2011), 118--121.
[3]
Elkins, J. 1997. The Object Stares Back. On the Nature of Sensing. Simon and Schuster, Inc.
[4]
Horse Head Production. What the Face. 2008. Retrieved August 16, 2015 from http://www.wtface.com.
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Kangas, J., Špakov, O., Majaranta, P. and Raisamo, R. 2013. Defining gaze interaction events. CHI 2013 Workshop on Gaze Interaction in the Post-WIMP World (Paris, France, Apr. 2013), 1--4.
[6]
Van Krieken, B., Desmet, P.M.A., Aliakseyeu, D. and Mason, J. 2012. A sneaky kettle: Emotionally durable design explored in practice. Out of Control -- Proceedings of the 8th International Conference on Design and Emotion (Central Saint Martins College of Art & Design, London, UK, 2012), 1--5.
[7]
Marco van Hout. Sustaining the Human-Object Relationship. 2009. Retrieved April 17, 2015 from http://www.designemotion.com/2009/07/24/sustaining-the-humanobject-relationship/.
[8]
Mennicken, S., Brush, A.J.B., Roseway, A. and Scott, J. 2014. Exploring Interactive Furniture with EmotoCouch. Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication (Seattle, Washington, 2014), 307--310.
[9]
Sundstedt, V. 2012. Gazing at Games:An Introduction to Eye Tracking Control. Morgan & Claypool.
[10]
Suomen Akatemia (Academy of Findland). Personality Shapes the Way Our Brains React to Eye Contact. 2015. Retrieved August 31, 2015 from http://www.sciencedaily.com/releases/2015/06/150605081615.htm.

Cited By

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  • (2018)Augmenting Smart Object Interactions with Smart AudioProceedings of the 9th Augmented Human International Conference10.1145/3174910.3174943(1-3)Online publication date: 6-Feb-2018
  • (2017)Exploring Gaze-Activated Object With the CoffeePetProceedings of the 5th International Conference on Human Agent Interaction10.1145/3125739.3132578(325-328)Online publication date: 17-Oct-2017
  • (2017)Designing Elements for a Gaze Sensitive ObjectProceedings of the 5th International Conference on Human Agent Interaction10.1145/3125739.3125745(223-231)Online publication date: 17-Oct-2017

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  1. Exploring Gaze in Interacting with Everyday Objects with an Interactive Cup

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    Published In

    cover image ACM Other conferences
    HAI '16: Proceedings of the Fourth International Conference on Human Agent Interaction
    October 2016
    414 pages
    ISBN:9781450345088
    DOI:10.1145/2974804
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    • Chinese and Oriental Language Information Processing Society: Chinese and Oriental Language Information Processing Society

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 04 October 2016

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    Author Tags

    1. emotional object
    2. eye tracking
    3. gaze sensitive object
    4. human-object interaction.

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    • Poster

    Funding Sources

    • Universiti Teknikal Malaysia Melaka (UTeM)
    • Ministry of Higher Education Malaysia

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    HAI '16
    Sponsor:
    • Chinese and Oriental Language Information Processing Society

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    HAI '16 Paper Acceptance Rate 29 of 182 submissions, 16%;
    Overall Acceptance Rate 121 of 404 submissions, 30%

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    Cited By

    View all
    • (2018)Augmenting Smart Object Interactions with Smart AudioProceedings of the 9th Augmented Human International Conference10.1145/3174910.3174943(1-3)Online publication date: 6-Feb-2018
    • (2017)Exploring Gaze-Activated Object With the CoffeePetProceedings of the 5th International Conference on Human Agent Interaction10.1145/3125739.3132578(325-328)Online publication date: 17-Oct-2017
    • (2017)Designing Elements for a Gaze Sensitive ObjectProceedings of the 5th International Conference on Human Agent Interaction10.1145/3125739.3125745(223-231)Online publication date: 17-Oct-2017

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