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floatio: Floating Tangible User Interface Based on Animacy Perception

Published: 16 October 2016 Publication History

Abstract

In this study, we propose floatio: a floating tangible user interface that makes it easy to create a perception of animacy (lifelike movement). It has been pointed out that there are three requirements that make animacy more likely to be perceived: interactivity, irregularities, and automatic movement resisting the force of gravity. Based on these requirements, floatio provides a tangible user interface where a polystyrene ball resembling a pixel is suspended in a stream of air where it can be positioned passively by the user, or autonomously by the system itself. To implement floatio, we developed three mechanisms: a floating field mechanism, a pointer input/output mechanism and a hand-over mechanism. We also measured the precision of the pointer input/output and hand-over mechanisms.

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References

[1]
Antonio Gomes, Calvin Rubens, Sean Braley, and Roel Vertegaal. BitDrones: Towards Using 3D Nanocopter Displays as Interactive Self-Levitating Programmable Matter. In Proc. CHI '16. 770--780. 2016.
[2]
Diana Nowacka. Autonomous Behaviour in Tangible User Interfaces as a Design Factor. In Proc. TEI '14, 289--292, 2014.
[3]
Jinha Lee, Rehmi Post, and Hiroshi Ishii. 2011. ZeroN: Mid-air tangible interaction enabled by computer controlled magnetic levitation. In Proc. UIST '11, 327--336.
[4]
Ko Nakamura and Shigemasa Sumi. Motion information contributing to the perception of animacy or inanimacy from the motion of a single object. The Institute of Electronics, Information and Communication Engineers, 2002.
[5]
Momoka Nakayama and Shunji Yamanaka. Animacy Perception by Linear Motion Simple Group Robots. IPSJ Interaction 2016.
[6]
Tobias Alrøe, Jonas Grann, Erik Grönvall, Marianne Graves Petersen, Jesper L. Rasmussen. Aerial tunes: exploring interaction qualities of mid-air displays. In Proc. NordiCHI '12. 514--523. 2012.

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  • (2024)Intermolecular Forces in a Physical Molecular Visualization System: A Human-Computer Interaction ApplicationEuropean Journal of Applied Science, Engineering and Technology10.59324/ejaset.2024.2(2).142:2(212-223)Online publication date: 1-Mar-2024
  • (2023)AeroRigUI: Actuated TUIs for Spatial Interaction using Rigging Swarm Robots on Ceilings in Everyday SpaceProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581437(1-18)Online publication date: 19-Apr-2023
  • (2023)DataLev: Mid-air Data Physicalisation Using Acoustic LevitationProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581016(1-14)Online publication date: 19-Apr-2023
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  1. floatio: Floating Tangible User Interface Based on Animacy Perception

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    Published In

    cover image ACM Conferences
    UIST '16 Adjunct: Adjunct Proceedings of the 29th Annual ACM Symposium on User Interface Software and Technology
    October 2016
    244 pages
    ISBN:9781450345316
    DOI:10.1145/2984751
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 16 October 2016

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    Author Tags

    1. 3d interaction
    2. animacy perception
    3. tangible user interface

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    UIST '16 Adjunct Paper Acceptance Rate 79 of 384 submissions, 21%;
    Overall Acceptance Rate 355 of 1,733 submissions, 20%

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    UIST '25
    The 38th Annual ACM Symposium on User Interface Software and Technology
    September 28 - October 1, 2025
    Busan , Republic of Korea

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    Cited By

    View all
    • (2024)Intermolecular Forces in a Physical Molecular Visualization System: A Human-Computer Interaction ApplicationEuropean Journal of Applied Science, Engineering and Technology10.59324/ejaset.2024.2(2).142:2(212-223)Online publication date: 1-Mar-2024
    • (2023)AeroRigUI: Actuated TUIs for Spatial Interaction using Rigging Swarm Robots on Ceilings in Everyday SpaceProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581437(1-18)Online publication date: 19-Apr-2023
    • (2023)DataLev: Mid-air Data Physicalisation Using Acoustic LevitationProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581016(1-14)Online publication date: 19-Apr-2023
    • (2021)Review: Development and Technical Design of Tangible User Interfaces in Wide-Field Areas of ApplicationSensors10.3390/s2113425821:13(4258)Online publication date: 22-Jun-2021
    • (2021)Midair Balloon Interface: A Soft and Lightweight Midair Object for Proximate InteractionsThe 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3472749.3474786(783-795)Online publication date: 10-Oct-2021
    • (2019)SonicSpray: A Technique to Reconfigure Permeable Mid-Air DisplaysProceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces10.1145/3343055.3359704(113-122)Online publication date: 10-Nov-2019
    • (2019)Hopping-Pong: Changing Trajectory of Moving Object Using Computational Ultrasound ForceProceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces10.1145/3343055.3359701(123-133)Online publication date: 10-Nov-2019
    • (2018)GridDronesProceedings of the 31st Annual ACM Symposium on User Interface Software and Technology10.1145/3242587.3242658(87-98)Online publication date: 11-Oct-2018
    • (2018)Levitating Particle Displays with Interactive VoxelsProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3205878(1-6)Online publication date: 6-Jun-2018
    • (2018)Printy3DProceedings of the 17th ACM Conference on Interaction Design and Children10.1145/3202185.3202751(181-194)Online publication date: 19-Jun-2018
    • Show More Cited By

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