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AmbioTherm: Simulating Ambient Temperatures and Wind Conditions in VR Environments

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Published:16 October 2016Publication History

ABSTRACT

As Virtual Reality (VR) experiences become increasingly popular, simulating sensory perceptions of environmental conditions is essential for providing an immersive user experience. In this paper, we present Ambiotherm, a wearable accessory for existing Head Mounted Displays (HMD), which simulates real-world environmental conditions such as ambient temperatures and wind conditions. The system consists of a wearable accessory for the HMD and a mobile application, which generates interactive VR environments and controls the thermal and wind stimuli. The thermal stimulation module is attached to the user's neck while two fans are focused on the user's face to simulate wind conditions. We demonstrate the Ambiotherm system with two VR environments, a desert and a snowy mountain, to showcase the different types of ambient temperatures and wind conditions that can be simulated. Results from initial user experiments show that the participants perceive VR environments to be more immersive when external thermal and wind stimuli are presented as part of the VR experience.

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References

  1. Deligiannidis, L., and Jacob, R. J. The vr scooter: Wind and tactile feedback improve user performance. In 3D User Interfaces (3DUI'06), IEEE (2006), 143--150. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Hülsmann, F., Mattar, N., Fröhlich, J., and Wachsmuth, I. Simulating wind and warmth in virtual reality: conception, realization and evaluation for a cave environment. J Virtual Real Broadcast 11, 10 (2014), 1--20.Google ScholarGoogle Scholar
  3. Jerald, J. The VR Book: Human-Centered Design for Virtual Reality. Morgan & Claypool, 2015. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Jessen, C. Temperature regulation in humans and other mammals. Springer Science & Business Media, 2012, 6.Google ScholarGoogle Scholar

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  1. AmbioTherm: Simulating Ambient Temperatures and Wind Conditions in VR Environments

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    • Published in

      cover image ACM Conferences
      UIST '16 Adjunct: Adjunct Proceedings of the 29th Annual ACM Symposium on User Interface Software and Technology
      October 2016
      244 pages
      ISBN:9781450345316
      DOI:10.1145/2984751

      Copyright © 2016 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 16 October 2016

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      Acceptance Rates

      UIST '16 Adjunct Paper Acceptance Rate79of384submissions,21%Overall Acceptance Rate842of3,967submissions,21%

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