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Projected Augmented Reality with the RoomAlive Toolkit

Published: 06 November 2016 Publication History

Abstract

The RoomAlive Toolkit is an open source SDK that enables developers to create interactive projection mapping applications. The toolkit focuses on calibrating a network of multiple Kinect sensors and video projectors. It also provides a simple projection mapping sample that can be used as a basis to develop new immersive augmented reality experiences similar to those of the IllumiRoom [2] and RoomAlive [3] research projects. In this tutorial we will describe the RoomAlive Toolkit in detail, demonstrate its basic use and discuss integration with Unity3D.

References

[1]
Benko, H., Jota, R. and Wilson, A. D. (2012). MirageTable: Freehand Interaction on a Projected Augmented Reality Tabletop. In Proc. of ACM CHI 2012. p. 199-208.
[2]
Jones, B., Benko, H., Ofek, E., and Wilson, A. D.(2013). IllumiRoom: Peripheral Projected Illusions for Interactive Experiences. In Proc. of ACM CHI 2013.
[3]
Jones, B., Sodhi, R., Murdock, M., Mehra, R., Benko, H., Wilson, A., Ofek, E., MacIntryre, B., Raghuvanshi, N., Shapira, L. (2014). RoomAlive: Magical Experiences Enabled by Scalable, Adaptive Projector-Camera Units. In Proc. of ACM UIST 2014.
[4]
Projection Mapping Central http://projectionmapping.org/tools/
[5]
Tomislav Pejsa, Julian Kantor, Hrvoje Benko, Eyal Ofek, and Andy Wilson. (2016). Room2Room: Enabling Life-Size Telepresence in a Projected Augmented Reality Environment. In Proc. of ACM Conference on Computer Supported Cooperative Work (CSCW 2016).
[6]
RoomAlive Toolkit https://github.com/Kinect/RoomAliveToolkit
[7]
Wilson, A. and Benko, H. (2010). Combining Multiple Depth Cameras and Projectors for Interactions On, Above, and Between Surfaces. In Proceedings of ACM UIST '10. pp. 273-282.
[8]
Wilson, A. D., Benko, H., Izadi, S., and Hilliges, O. (2012). Steerable Augmented Reality with the Beamatron. In Proc. of ACM UIST 2012. p. 413-422.

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    cover image ACM Conferences
    ISS '16: Proceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces
    November 2016
    554 pages
    ISBN:9781450342483
    DOI:10.1145/2992154
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 06 November 2016

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    Author Tags

    1. projection mapping
    2. projector-camera system.
    3. spatial augmented reality

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    • (2023)Volumetric Mixed Reality Telepresence for Real-time Cross Modality CollaborationProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581277(1-14)Online publication date: 19-Apr-2023
    • (2022)Causality-preserving Asynchronous RealityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501836(1-15)Online publication date: 29-Apr-2022
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