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Using Digital Extensions to Create New VR Museum Experiences

Published:09 November 2016Publication History

ABSTRACT

The digitization of paintings enables us to do various modifications with them and also to add digital content that complements such artworks. In our research we investigate how such digital extensions can be used in a VR museum setup. This Creative Showcase demo presents a first implementation of such an "enhanced VR museum" based on initial results and related user feedback from earlier experiments. By using techniques such as "inpainting", "stylization" of objects or other visuals in the style of a painting, and by adding of content-related 3D animations we aim at creating VR museum techniques that provide a better experience by, for example, being more immersive, creating a higher emotional connection, or having an educational value.

References

  1. Gatys, Leon A., Alexander S. Ecker, and Matthias Bethge, "A neural algorithm of artistic style," arXiv preprint arXiv:1508.06576, 2015.Google ScholarGoogle Scholar
  2. The Night Café -- An immersive tribute to Vincent van Gogh. Retrieved June 16, 2016 from http://vrjam.devpost.com/submissions/36821-the-night-cafe-an-immersive-tribute-to-vincent-van-goghGoogle ScholarGoogle Scholar
  3. Wolfram Blog, "Extending Van Gogh's Starry Night with Inpainting." Retrieved June 16, 2016 from http://blog.wolfram.com/2014/12/01/extending-van-goghs-starry-night-with-inpainting/Google ScholarGoogle Scholar

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  1. Using Digital Extensions to Create New VR Museum Experiences

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    • Published in

      cover image ACM Other conferences
      ACE '16: Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology
      November 2016
      373 pages
      ISBN:9781450347730
      DOI:10.1145/3001773

      Copyright © 2016 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 9 November 2016

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      Qualifiers

      • extended-abstract
      • Research
      • Refereed limited

      Acceptance Rates

      Overall Acceptance Rate36of90submissions,40%

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