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Latest technology trends in health sciences education

Published: 02 November 2016 Publication History

Abstract

The purpose of this track is to present a general overview of contributions made by computer and medical technology applications and related fields in health sciences training; providing an excellent opportunity for the promotion and experience exchange of innovative teaching experiences, especially those that use the latest technology. With this in mind, the Track includes papers on the latest tendencies of innovative teaching, in both methodology and technology (clinical simulation, medical imaging treatment and manipulation software, biomedical databases for training in computer aided diagnosis, software solutions and medical image processing platforms, artificial neural networks, deep learning methods based on learning data representations, medical training applications for mobile devices such as smartphones and tablets, as well as advanced medical visualization systems with virtual reality techniques using stereoscopic vision headsets, among others), all of them used in health sciences education, through the experience of different research groups.

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  • (2021)Impacts of the Application of Virtual and Augmented Reality on Teaching-Learning Processes in Engineering CoursesInternational Journal of Virtual and Personal Learning Environments10.4018/IJVPLE.29154112:1(1-19)Online publication date: 4-Nov-2021

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TEEM '16: Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality
November 2016
1165 pages
ISBN:9781450347471
DOI:10.1145/3012430
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 November 2016

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Author Tags

  1. human anatomy
  2. immersive system
  3. stereotypic glasses
  4. virtual reality virtual

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TEEM'16

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TEEM '16 Paper Acceptance Rate 167 of 235 submissions, 71%;
Overall Acceptance Rate 496 of 705 submissions, 70%

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View all
  • (2021)Impacts of the Application of Virtual and Augmented Reality on Teaching-Learning Processes in Engineering CoursesInternational Journal of Virtual and Personal Learning Environments10.4018/IJVPLE.29154112:1(1-19)Online publication date: 4-Nov-2021

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