ABSTRACT
In this article, it is carried out a review of the scientific literature regarding the use of the accelerometer sensor of mobile devices for teaching purposes, in the context of m-learning or mobile learning. The result is a collection of several studies published in the last six years. In them, it is showed that the main purpose of accelerometer sensor is to capture data from user context or from the device itself. These data are used for two purposes: first, to facilitate the user-device interaction, and second, as essential factor to the operation of the applications. Most common types of applications that use both possibilities in learning processes with smartphones are augmented reality (RA) environments and serious games.
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Index Terms
- Uses of accelerometer sensor and its application in m-learning environments: a review of literature
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