ABSTRACT
Museums are great places to see, ear, touch, feel and experience cool and interesting things. Even better when you can set your own itinerary, or you can move at your own pace and at the same time have all the complementary information you need about a piece. This paper presents an initial framework for a museum application where augmented reality and gamification are connected with an adaptive user interface, different from the "traditional", that usually follows a one-size-fits-all model, typically ignoring the individual user's needs, abilities, and preferences. So far, the present prototype only adapts to the senior citizens. A model to validate this framework is also presented.
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