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Sketching-in-Light: Enabling Hybrid Prototyping of Low-Resolution Lighting Displays

Published: 20 March 2017 Publication History

Abstract

Low-resolution lighting displays are commonplace in internet-of-things devices, wearable products and embedded interfaces. However, prototyping such displays is challenging and cumbersome as methods, specific domain knowledge and skills are only available to experts. In this paper we present a novel toolkit to assist with designing and evaluating the characteristics of low-resolution lighting displays as well as content variations using different materials. We describe the components of the toolkit, which include a tablet, a custom-built app and low-cost prototyping materials, and its use within the context of a design study. The toolkit can easily be replicated and adopted by others working in this domain to prototype low-resolution lighting displays without requiring any previous expertise in hardware prototyping.

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Cited By

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  • (2018)Tools to think withProceedings of the 30th Australian Conference on Computer-Human Interaction10.1145/3292147.3292209(256-260)Online publication date: 4-Dec-2018
  • (2018)Designing Low-Res Lighting Displays as Ambient Gateways to Smart DevicesProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3205876(1-8)Online publication date: 6-Jun-2018
  • (2018)Understanding Artefact and Process Challenges for Designing Low-Res Lighting DisplaysProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173833(1-12)Online publication date: 21-Apr-2018

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  1. Sketching-in-Light: Enabling Hybrid Prototyping of Low-Resolution Lighting Displays

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    cover image ACM Conferences
    TEI '17: Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction
    March 2017
    806 pages
    ISBN:9781450346764
    DOI:10.1145/3024969
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 20 March 2017

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    Author Tags

    1. embedded low-resolution displays
    2. hybrid prototyping
    3. tangible lighting-design
    4. toolkit

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    TEI '17 Paper Acceptance Rate 41 of 151 submissions, 27%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    Cited By

    View all
    • (2018)Tools to think withProceedings of the 30th Australian Conference on Computer-Human Interaction10.1145/3292147.3292209(256-260)Online publication date: 4-Dec-2018
    • (2018)Designing Low-Res Lighting Displays as Ambient Gateways to Smart DevicesProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3205876(1-8)Online publication date: 6-Jun-2018
    • (2018)Understanding Artefact and Process Challenges for Designing Low-Res Lighting DisplaysProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173833(1-12)Online publication date: 21-Apr-2018

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