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View all- Kantharaju PAlderfer KZhu JChar BSmith BOntanon S(2022)Modeling Player Knowledge in a Parallel Programming Educational GameIEEE Transactions on Games10.1109/TG.2020.303750514:1(64-75)Online publication date: Mar-2022
Dominant approaches to programming education emphasize program construction over language comprehension. We present Reduct, an educational game embodying a new, comprehension-first approach to teaching novices core programming concepts which include ...
Clashroom is a web-based fantasy game that was created to enhance the motivation and learning of a traditional classroom. It was created to address several drawbacks of other educational games by being broadly applicable to any course, requiring no ...
In this paper we have studied the video games control dimensionality and its effects on the traditional way of interpreting difficulty and familiarity in games. This paper presents the findings in which we have studied the Xbox 360 console's games ...
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