skip to main content
10.1145/3030024.3038270acmconferencesArticle/Chapter ViewAbstractPublication PagesiuiConference Proceedingsconference-collections
poster

Using Virtual Reality to Train Designers to Develop Friendly Interfaces for Achromatic Vision Patients

Published:07 March 2017Publication History

ABSTRACT

An investigation in the use of Virtual Reality as a means of training designers to design interfaces accessible to achromatic vision patients is presented. Within this context virtual environments incorporating real life environments are visualised through the eyes of achromatic vision patients and designers are given the opportunity to navigate and interact with the virtual environment using different types of interaction schemes. Through the process designers assess the applicability of different interaction methods adjusted to the needs of achromatic vision patients. According to the results of an experimental investigation, the idea of using Virtual Reality-based training is deemed effective.

References

  1. Ahn, SJ, Le, AMT, & Bailenson, J. (2013). The effect of embodied experiences on self-other merging, attitude, and helping behavior. Media Psychology, 16 (1), 7--38.Google ScholarGoogle ScholarCross RefCross Ref
  2. Anon. 2001. Color Vision: From Genes to Perception. Cambridge University Press.SM Anstis. 2000. Monocular lustre from flicker. Vision Research 40, 19, 2551--2556.Google ScholarGoogle Scholar
  3. Disability Rights Commission. The Web: Access and Inclusion for Disabled People, 2004.Google ScholarGoogle Scholar
  4. Eklund, NH (1999). Sign recognition for Exit color normal and color deficient observers. Journal of the Illuminating Engineering Society, 28 (1), 71--81.Google ScholarGoogle ScholarCross RefCross Ref
  5. Flatla, DR (2011). Accessibility for individuals with color vision deficiency. In Proceedings of the 24th annual ACM symposium on User interface adjunct software and technology (pp. 31--34). ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Jefferson, L., & Harvey, R. (2007, April). An interface to support color blind computer users. In Of the SIGCHI Proceedings conference on Human factors in computing systems (pp. 1535--1538). ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Torrente, J., Serrano-Laguna, Á., Vallejo-Pinto, J. Á., Moreno-Ger, P., & Fernández-Manjón, B. (2014). A low cost Towards adaptation of educational games for people with disabilities. Computer Science and Information Systems, 11 (1), 369--391.Google ScholarGoogle ScholarCross RefCross Ref
  8. Votis, K., Oikonomou, T., Korn, P., Tzovaras, D., & Likothanassis, S. (2009, November). A visual impaired simulator to achieve embedded accessibility designs. In Intelligent Computing and Intelligent Systems, 2009. ICIS 2009. IEEE International Conference on (Vol. 3, pp. 368--372). IEEE.Google ScholarGoogle ScholarCross RefCross Ref
  9. Westwood, JD (2005). Color Deficiency of Simulation in Virtual Reality. Medicine Meets Virtual Reality 13: The Magical Next Becomes the Medical Now, 111, 223.Google ScholarGoogle Scholar
  10. Colorblind People Feel Handicapped. Retrieved from http: // www. color - blindness. com / 2007/09/27 / col orblind - people - feel - handicapped, Last accessed: 07/3 /2015- 13:00Google ScholarGoogle Scholar

Index Terms

  1. Using Virtual Reality to Train Designers to Develop Friendly Interfaces for Achromatic Vision Patients

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      IUI '17 Companion: Companion Proceedings of the 22nd International Conference on Intelligent User Interfaces
      March 2017
      246 pages
      ISBN:9781450348935
      DOI:10.1145/3030024

      Copyright © 2017 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 7 March 2017

      Check for updates

      Qualifiers

      • poster

      Acceptance Rates

      IUI '17 Companion Paper Acceptance Rate63of272submissions,23%Overall Acceptance Rate746of2,811submissions,27%

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader