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On Active Sharing and Responses to Joint Attention Bids by Children with Autism in a Loosely Coupled Collaborative Play Environment

Published: 27 June 2017 Publication History

Abstract

Social reputation management is essential in social interactions and believed to be mediated by the intrinsic motive to preserve and improve one's social reputation. Moreover, these activities are often only loosely structured. Prior studies revealed that children with autism spectrum disorder (ASD) are less sensitive to social reputation than their typically developing (TD) peers, which might explain their lack of reciprocity and desire to engage in social activities, despite that their brain functions that underpin social interaction remain intact with delayed development. Little is known about their reciprocity in loosely coupled collaboration environment where Free Play (FP, rather than Enforced Collaboration, or EC) is imposed. Our study in the long run aims at addressing this issue by engaging ASD children in a collaborative puzzle game where each child has a private work-space. The present study focuses on the design and development of such an application unfolded through a series of small-scale pilot studies with Chinese children at three different autism centers in the city. Preliminary qualitative and in-game quantitative results showed that their skills in reciprocity, active sharing aiming to completing their own task, (selective) initiating and responding to joint attention bids have satisfying been remedied and optimized in such a loosely structured play environment. There are two uniqueness of our study; one lies in the design of a loosely coupled collaborative play environment; another is to quantitatively measure some joint attention skills through children's behavioral actions.

References

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Pinata Winoto, Tiffany Y. Tang, Aonan Guan. 2016. I will Help You Pass the Puzzle Piece to Your Partner if This is What You Want Me to: The Design of Collaborative Puzzle Games to Train Chinese Children with Autism Spectrum Disorder Joint Attention Skills. In Proc. of the 15th International Conference on Interaction Design and Children (IDC'2016), 601--606.

Cited By

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  • (2022)Dynamic difficulty adjustment technique-based mobile vocabulary learning game for children with autism spectrum disorderEntertainment Computing10.1016/j.entcom.2022.10049542(100495)Online publication date: May-2022
  • (2020)Collaboration Support in Co-located Collaborative Systems for Users with Autism Spectrum Disorders: A Systematic Literature ReviewInternational Journal of Human–Computer Interaction10.1080/10447318.2020.1801224(1-21)Online publication date: 12-Aug-2020
  • (2019)Circus, Play and Technology ProbesProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322377(1223-1236)Online publication date: 18-Jun-2019

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  1. On Active Sharing and Responses to Joint Attention Bids by Children with Autism in a Loosely Coupled Collaborative Play Environment

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    cover image ACM Conferences
    IDC '17: Proceedings of the 2017 Conference on Interaction Design and Children
    June 2017
    808 pages
    ISBN:9781450349215
    DOI:10.1145/3078072
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 27 June 2017

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    Author Tags

    1. autism
    2. collaboration
    3. joint attention skills
    4. loosely structured play environment
    5. reciprocity

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    IDC '17
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    IDC '17: Interaction Design and Children
    June 27 - 30, 2017
    California, Stanford, USA

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    IDC '17 Paper Acceptance Rate 25 of 118 submissions, 21%;
    Overall Acceptance Rate 172 of 578 submissions, 30%

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    Cited By

    View all
    • (2022)Dynamic difficulty adjustment technique-based mobile vocabulary learning game for children with autism spectrum disorderEntertainment Computing10.1016/j.entcom.2022.10049542(100495)Online publication date: May-2022
    • (2020)Collaboration Support in Co-located Collaborative Systems for Users with Autism Spectrum Disorders: A Systematic Literature ReviewInternational Journal of Human–Computer Interaction10.1080/10447318.2020.1801224(1-21)Online publication date: 12-Aug-2020
    • (2019)Circus, Play and Technology ProbesProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322377(1223-1236)Online publication date: 18-Jun-2019

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