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abstract

Modeling go: a mobile sketch-based modeling system for extracting objects

Published: 29 July 2017 Publication History

Abstract

This article presents an easy to use mobile application which allows users to create 3D digital copies of their interested objects anywhere and anytime. An advanced 3-sweep modeling technique is developed to construct 3D primitives not only from generalized cylinder and cuboid, but also objects with symmetrical or non-uniformly scaled profiles. In addition, our system supports the texture and structure refinement which combine results created from multiple source images. The constructed 3D model will be the combination of our 3D primitives. The combined result can preserve more features which may not be seen from a single photo.

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References

[1]
Tao Chen, Zhe Zhu, Ariel Shamir, Shi-Min Hu, and Daniel Cohen-Or. 2013. 3-sweep: Extracting editable objects from a single photo. ACM Transactions on Graphics (TOG) 32, 6 (2013), 195.
[2]
Amélie Fondevilla, Adrien Bousseau, Damien Rohmer, Stefanie Hahmann, and Marie-Paule Cani. 2017. Patterns from Photograph: Reverse-Engineering Developable Products. Computers & Graphics (2017).
[3]
Takeo Igarashi and Dennis Cosgrove. 2001. Adaptive unwrapping for interactive texture painting. In Proceedings of the 2001 symposium on Interactive 3D graphics. ACM, 209--216.
[4]
Urs Ramer. 1972. An iterative procedure for the polygonal approximation of plane curves. Computer graphics and image processing 1, 3 (1972), 244--256.
[5]
Carsten Rother, Vladimir Kolmogorov, and Andrew Blake. 2004. Grabcut: Interactive foreground extraction using iterated graph cuts. In ACM transactions on graphics (TOG), Vol. 23. ACM, 309--314.
[6]
Alex Shtof, Alexander Agathos, Yotam Gingold, Ariel Shamir, and Daniel Cohen-Or. 2013. Geosemantic Snapping for Sketch-Based Modeling. In Computer graphics forum, Vol. 32. Wiley Online Library, 245--253.
[7]
Noah Snavely, Steven M Seitz, and Richard Szeliski. 2006. Photo tourism: exploring photo collections in 3D. In ACM transactions on graphics (TOG), Vol. 25. ACM, 835--846.
[8]
Satoshi Suzuki et al. 1985. Topological structural analysis of digitized binary images by border following. Computer vision, graphics, and image processing 30, 1 (1985), 32--46.

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  1. Modeling go: a mobile sketch-based modeling system for extracting objects

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    cover image ACM Conferences
    SBIM '17: Proceedings of the Symposium on Sketch-Based Interfaces and Modeling
    July 2017
    51 pages
    ISBN:9781450350792
    DOI:10.1145/3092907
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 29 July 2017

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    Author Tags

    1. interactive techniques
    2. mobile application
    3. sketch-based modeling

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    Expressive '17
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    Overall Acceptance Rate 20 of 36 submissions, 56%

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