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Toward understanding disciplinary divides within games research

Published:14 August 2017Publication History

ABSTRACT

Recent work has highlighted a notable divide in communication and collaboration between technical and social science/humanities disciplines within games research. In order to provide deeper insight around this apparent separation and underlying difference in epistemic cultures, we interviewed experts from various communities within games research. Our findings highlight some fundamental differences in research methodologies, publication practices, and epistemic cultures that need consideration in the larger discussion around future directions of games research. We in turn utilize these differing viewpoints to consider an assortment of approaches that could potentially better address the needs of technical, social science, and humanities sub-communities within games research.

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    • Published in

      cover image ACM Other conferences
      FDG '17: Proceedings of the 12th International Conference on the Foundations of Digital Games
      August 2017
      545 pages
      ISBN:9781450353199
      DOI:10.1145/3102071

      Copyright © 2017 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 14 August 2017

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      FDG '17 Paper Acceptance Rate36of89submissions,40%Overall Acceptance Rate152of415submissions,37%

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