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Towards a Model and a Textual Representation for Location-based Games

Published: 31 August 2017 Publication History

Abstract

Location-Based Mobile Games (LBMGs) are a subclass of pervasive games that make use of location technologies to consider the players' geographic position in the game rules and mechanics. This research presents LEGaL, a language to model and represent the structure and multimedia contents (e.g., video, audio, 3D objects, etc.) of LBMGs. LEGaL is an extension of NCL (Nested Context Language) that allows the modelling and representation of mission-based games by supporting spatial and temporal relationships between game elements.

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Guo Hong. 2015. Concepts and Modelling Techniques for Pervasive and Social Games. Ph.D. Dissertation. Norwegian University of Science and Technology.
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Luís Fernando Maia, Carleandro Nolêto, Messias Lima, Cristiane Ferreira, Cláudia Marinho, Windson Viana, and Fernando Trinta. 2017. LAGARTO: A LocAtion based Games AuthoRing {TOol} enhanced with augmented reality features. Entertainment Computing(2017), --. http://www.sciencedirect.com/science/article/pii/S1875952117300502
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Emanuel Montero Reyno and José Á. Carsí Cubel. 2008. Model Driven Game Development: 2D Platform Game Prototyping. In GAMEON, Vicente J. Botti, Antonio Barella, and Carlos Carrascosa (Eds.). EUROSIS, Vaencia,Spain, 5--7.

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  • (2017)Evaluating LeGaLProceedings of the 23rd Brazillian Symposium on Multimedia and the Web10.1145/3126858.3131582(65-68)Online publication date: 17-Oct-2017

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cover image ACM Conferences
DocEng '17: Proceedings of the 2017 ACM Symposium on Document Engineering
August 2017
242 pages
ISBN:9781450346894
DOI:10.1145/3103010
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 31 August 2017

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Author Tags

  1. game modeling
  2. location-based games
  3. multimedia document
  4. ncl

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DocEng '17
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DocEng '17: ACM Symposium on Document Engineering 2017
September 4 - 7, 2017
Valletta, Malta

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DocEng '17 Paper Acceptance Rate 13 of 71 submissions, 18%;
Overall Acceptance Rate 194 of 564 submissions, 34%

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  • (2017)Evaluating LeGaLProceedings of the 23rd Brazillian Symposium on Multimedia and the Web10.1145/3126858.3131582(65-68)Online publication date: 17-Oct-2017

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