skip to main content
10.1145/3123024.3123155acmconferencesArticle/Chapter ViewAbstractPublication PagesubicompConference Proceedingsconference-collections
research-article

face2faceVR: using AR to assist VR in ubiquitous environment usage

Published:11 September 2017Publication History

ABSTRACT

As virtual reality (VR) usage becomes more popular, one of the issues, among others, which still prevents VR from being used in a more ubiquitous manner is spatial awareness, unlike augmented reality (AR). Generally, there are two forms of such an awareness; recognizing the environment and recognizing other people around us. We propose face2faceVR; an easy to use implementation of AR tracking to assist VR towards recognizing other nearby VR users. The contribution of this work are the following; 1) it is compatible with mobile VR technology that already caters towards a wider adoption, 2) it does not require a networked or shared virtual environment, and 3) it is an inexpensive implementation without any additional peripherals or hardware.

References

  1. Edward Twitchell Hall. 1966. The hidden dimension. (1966).Google ScholarGoogle Scholar
  2. S Kernaghan. 2016. Google Glass: An Evaluation of Social Acceptance. (2016). https://www.researchgate.net/profile/Sheilagh__Kernaghan/publication/305340049__Google__Glass__An__Evaluation__of__Social__Acceptance/links/5789172608ae7a588ee85c56.pdfGoogle ScholarGoogle Scholar
  3. Yukari Konishi, Nobuhisa Hanamitsu, Benjamin Outram, Kouta Minamizawa, Ayahiko Sato, and Tetsuya Mizuguchi. 2016. Synesthesia Suit. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology. ACM, 149. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Pedro Lopes, Sijing You, Lung-Pan Cheng, Sebastian Marwecki, and Patrick Baudisch. 2017. Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, 1471--1482. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Troy L McDaniel, Sreekar Krishna, Dirk Colbry, and Sethuraman Panchanathan. 2009. Using tactile rhythm to convey interpersonal distances to individuals who are blind. In CHI'09 Extended Abstracts on Human Factors in Computing Systems. ACM, 4669--4674. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Mark McGill, Daniel Boland, Roderick Murray-Smith, and Stephen Brewster. 2015. A Dose of Reality: Overcoming Usability Challenges in VR Head-Mounted Displays. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, New York, NY, USA, 2143--2152. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Yun Suen Pai. 2016. Physiological Signal-Driven Virtual Reality in Social Spaces. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology. ACM, 25--28. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. face2faceVR: using AR to assist VR in ubiquitous environment usage

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      UbiComp '17: Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers
      September 2017
      1089 pages
      ISBN:9781450351904
      DOI:10.1145/3123024

      Copyright © 2017 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 11 September 2017

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      Overall Acceptance Rate764of2,912submissions,26%

      Upcoming Conference

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader