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Analyzing the learnability of childprogramming model, as a subcharacteristic of the usability

Published: 25 September 2017 Publication History

Abstract

ChildProgramming is a process model which teaches software programming to children, and its goal is to get computational thinking skills. This model was proposed in the year 2012 and has been implemented in some educational institutions to the programming teaching which is getting significant results. In the investigation and consolidation have performed different case studies where the teachers have manifested some difficulties in the moment of interpret and apply the model in their classroom. However, ChildProgramming is not a software product, but a process, this paper propose to evaluate the learning capacity that offers the model to its end users, as one the subcharacteristics of the proposed usability in the norm ISO/IEC 25010. For this evaluation is defined some metrics related to familiarity, common language, consistency and intuition, which in this work are adapted to the evaluation of a software process with purpose of identify improvements in the structure and description of the ChildProgramming model.

References

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Hurtado, C. Collazos, S. Cruz, and O. Rojas, Child Programming: Una Estrategia de Aprendizaje y Construcción de Software Basada en la Lúdica, la Colaboración y la Agilidad, Rev. Univ. RUTIC, vol. 1, pp. 9--14, 2012.
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cover image ACM Other conferences
Interacción '17: Proceedings of the XVIII International Conference on Human Computer Interaction
September 2017
268 pages
ISBN:9781450352291
DOI:10.1145/3123818
© 2017 Association for Computing Machinery. ACM acknowledges that this contribution was authored or co-authored by an employee, contractor or affiliate of a national government. As such, the Government retains a nonexclusive, royalty-free right to publish or reproduce this article, or to allow others to do so, for Government purposes only.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 September 2017

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Author Tags

  1. childprogramming
  2. common language
  3. familiarity
  4. learnability
  5. usability

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Interacción '17

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