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To Save or To Sacrifice?: Understanding Meaningful Choices in Games

Published: 15 October 2017 Publication History

Abstract

Playing digital games can confront the player with choices that are emotional, morally ambivalent and highly personally meaningful. Past research suggests that meaningful choices have the potential to positively affect prosocial behavior. Up to now however, it is unclear what specific characteristics make in-game choices meaningful. The goal of this work-in-progress was therefore to shed light on this topic. Coding qualitative answers to a preliminary online survey found that meaningful choices were often characterized by a combination of different options from which the player had to choose one: moral, strategic or emotional. Being able to choose between these types of options and knowing that these choices would have consequences lead to choices that were experienced as meaningful. Crucially, almost all choices reported also contained a social component. Steps for future research based on these findings are discussed.

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Cited By

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  • (2023)“Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging GamesProceedings of the ACM on Human-Computer Interaction10.1145/36110517:CHI PLAY(833-855)Online publication date: 4-Oct-2023
  • (2022)Build Your World – Meaningful Choices in a Hybrid Stage PlayInteractive Storytelling10.1007/978-3-031-22298-6_45(697-704)Online publication date: 4-Dec-2022
  • (2019)"One of the baddies all along"Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3311350.3347192(339-350)Online publication date: 17-Oct-2019
  • Show More Cited By

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  1. To Save or To Sacrifice?: Understanding Meaningful Choices in Games

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      cover image ACM Conferences
      CHI PLAY '17 Extended Abstracts: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
      October 2017
      700 pages
      ISBN:9781450351119
      DOI:10.1145/3130859
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Published: 15 October 2017

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      1. difficult choices
      2. game experience
      3. meaningful choices
      4. moral decisions

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      View all
      • (2023)“Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging GamesProceedings of the ACM on Human-Computer Interaction10.1145/36110517:CHI PLAY(833-855)Online publication date: 4-Oct-2023
      • (2022)Build Your World – Meaningful Choices in a Hybrid Stage PlayInteractive Storytelling10.1007/978-3-031-22298-6_45(697-704)Online publication date: 4-Dec-2022
      • (2019)"One of the baddies all along"Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3311350.3347192(339-350)Online publication date: 17-Oct-2019
      • (2018)Choosing to Help MonstersProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173915(1-13)Online publication date: 21-Apr-2018

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