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SAMM: System Designed to Help, Motivate and Improve the Experience of Visually Impaired People with Technology

Published: 08 November 2017 Publication History

Abstract

SAMM is a system designed to help, motivate and improve the experience of visually impaired people with technology. SAMM helps assisting or training visually impaired children who need to improve their interaction with mobile devices and a computer in the performance of basic tasks with these devices, with efficiency and effectiveness, so that they can face the greatest challenges of the same technological resources or others more advanced. SAMM is an interactive system and its development is done with the User-Centered Design methodology.

References

[1]
INEGI. 2017. Censo de Población y Vivienda 2010. Obtenido de Censo de Población y Vivienda 2010. Recuperado el 29 de julio, 2017 de http://www.inegi.org.mx/est/contenidos/proyectos/accesomicrodatos/cpv2010/
[2]
D'Andrea, I. P. 2009. Assistive Technology for Students who are Blind Or Visually Impaired. Fundacion Americana para Ciegos.
[3]
Asociación Mexicana para la Asociación de Personas con Discapacidad Visual. 1997. Catálogo de productos en México que ayudan a personas invidentes. Recuperado el 28 de julio, 2017 de http://www.amadivi.com.mx/
[4]
Muñoz Antonio. 2012. Las TIC y la Discapacidad Visual. Centro de Investigación Desarrollo y Aplicación Tiflotécnica.
[5]
Norman D., Draper S. 1986. User Centered System Design: New Perspectives on Human-Computer Interaction. NJ, USA.
[6]
Steven, P. Dow. 2010. Wizard-of-Oz Prototyping. Stanford HCI Group.

Cited By

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  • (2018)Designing Interaction in a Speaking System for the Blind and Low VisionProceedings of the 7th Mexican Conference on Human-Computer Interaction10.1145/3293578.3293588(1-4)Online publication date: 29-Oct-2018

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  1. SAMM: System Designed to Help, Motivate and Improve the Experience of Visually Impaired People with Technology

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      cover image ACM Other conferences
      CLIHC '17: Proceedings of the 8th Latin American Conference on Human-Computer Interaction
      November 2017
      136 pages
      ISBN:9781450354295
      DOI:10.1145/3151470
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 08 November 2017

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      Author Tags

      1. HCI
      2. The Wizard of Oz
      3. UCD
      4. blind or visually impaired people

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      • Research
      • Refereed limited

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      CLIHC '17
      CLIHC '17: 8th Latin American Conference on Human-Computer Interaction
      November 8 - 10, 2017
      Antigua Guatemala, Guatemala

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      Overall Acceptance Rate 14 of 42 submissions, 33%

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      Cited By

      View all
      • (2018)Designing Interaction in a Speaking System for the Blind and Low VisionProceedings of the 7th Mexican Conference on Human-Computer Interaction10.1145/3293578.3293588(1-4)Online publication date: 29-Oct-2018

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