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Virtual reality navigation system in virtual mall environment

Published: 24 November 2017 Publication History

Abstract

The mall is a shopping center that contains a variety of retail stores and typically also restaurants or movie theater. Therefore, the building has large size and sometimes made people get confused to find a place or destination at the mall. The existing solution to this problem is to provide navigation in the mall such as directions, information boards, information center, or security guard who can help to guide people to their destination. This paper proposes the implementation of Virtual Reality (VR) to be one of the solutions. This research aims to provide an innovative application that can navigate people trying to find a certain place at the mall. The technology of VR is used to model the Virtual Environment of Mall. Google Cardboard is used as the additional device in VR. The navigation feature is implemented using NavMesh library. This library can be used to find the shortest path to reach the destination. The result of this research shows that Google Cardboard and NavMesh can be implemented to develop an innovative technology in the virtual navigation system and it can also give another experience for the user. This research also implements the feature to reach the destination quickly by using the shortest path algorithm.

References

[1]
Hong Wei Yang, Zhi Gen Pan, Bing Xu, and Ming Min Zhan, "Machine Learning Based Intelligent Recommendation in Virtual Mall," in Third International Conference on Machine Learning and Cyhemetics, Shanghai, 2004, pp. 2634--2639.
[2]
S Sangani et al., "Navigting and Shopping in a Complex Virtual Urban Mall to Evaluate Cognitive Functions," in International Conference on Virtual Rehabilitation (ICVR), Philadelphia, 2013, pp. 9--14.
[3]
Xiaohe Yu and Lantian Pan, "Electronic Commerce Applications Based on Virtual Reality Technology," in International Conference on Management of e-Commerce and e-Government, Beijing, China, 2012, pp. 7--9.
[4]
Yu-Jen Chan, Fang-Yie Leu, Shih-Chieh Chen, and Hei-Lam Wong, "Applying Web Crawlers to Develop a Sale Management System for Online Malls," in International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing, Blumenau, Brazil, 2015, pp. 408--413.
[5]
(2015, Dec.) Unity: NavMesh. {Online}. http://docs.unity3d.com/ScriptReference/NavMesh.html
[6]
X. Cui and H. Shi, "An Overview of Pathfinding in Navigation Mesh," International Journal of Computer Science and Network Security (IJCSNS), vol. 12, no. 12, 2012.

Cited By

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  • (2022)User Preference for Navigation Instructions in Mixed Reality2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00102(802-811)Online publication date: Mar-2022
  • (2020)Overcoming Speech Anxiety Using Virtual Reality with Voice and Heart Rate Analysis2020 13th International Conference on Developments in eSystems Engineering (DeSE)10.1109/DeSE51703.2020.9450783(311-316)Online publication date: 14-Dec-2020
  • (2019)Overcoming Glossophobia Based on Virtual Reality and Heart Rate Sensors2019 IEEE International Conference on Industry 4.0, Artificial Intelligence, and Communications Technology (IAICT)10.1109/ICIAICT.2019.8784846(139-144)Online publication date: Jul-2019

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  1. Virtual reality navigation system in virtual mall environment

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    cover image ACM Other conferences
    ICCIP '17: Proceedings of the 3rd International Conference on Communication and Information Processing
    November 2017
    545 pages
    ISBN:9781450353656
    DOI:10.1145/3162957
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 24 November 2017

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    Author Tags

    1. google cardboard
    2. mall navigation system
    3. navmesh
    4. virtual reality

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    Overall Acceptance Rate 61 of 301 submissions, 20%

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    Cited By

    View all
    • (2022)User Preference for Navigation Instructions in Mixed Reality2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00102(802-811)Online publication date: Mar-2022
    • (2020)Overcoming Speech Anxiety Using Virtual Reality with Voice and Heart Rate Analysis2020 13th International Conference on Developments in eSystems Engineering (DeSE)10.1109/DeSE51703.2020.9450783(311-316)Online publication date: 14-Dec-2020
    • (2019)Overcoming Glossophobia Based on Virtual Reality and Heart Rate Sensors2019 IEEE International Conference on Industry 4.0, Artificial Intelligence, and Communications Technology (IAICT)10.1109/ICIAICT.2019.8784846(139-144)Online publication date: Jul-2019

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