Cited By
View all- Kao DRatan RMousas CMagana A(2021)The Effects of a Self-Similar Avatar Voice in Educational GamesProceedings of the ACM on Human-Computer Interaction10.1145/34746655:CHI PLAY(1-28)Online publication date: 6-Oct-2021
- Ferrand EVerhulst AInami MSugimoto M(2021)Exploring a Dynamic Change of Muscle Perception in VR, Based on Muscle Electrical Activity and/or Joint AngleProceedings of the Augmented Humans International Conference 202110.1145/3458709.3459007(298-300)Online publication date: 22-Feb-2021
- Gawlik-Kobylińska M(2021)The Proteus effect on security and safety exergamersInteractive Learning Environments10.1080/10494820.2021.189898831:5(2707-2721)Online publication date: 21-Mar-2021