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Intelligent Music Interfaces

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Published:05 March 2018Publication History

ABSTRACT

Automatic music-understanding technologies (automatic analysis of music signals) make possible the creation of intelligent music interfaces that enrich music experiences and open up new ways of listening to music. In the past, it was common to listen to music in a somewhat passive manner; in the future, people will be able to enjoy music in a more active manner by using music technologies. Listening to music through active interactions is called active music listening. In this keynote speech I first introduce active music listening interfaces demonstrating how end users can benefit from music-understanding technologies based on signal processing and/or machine learning. By analyzing the music structure (chorus sections), for example, the SmartMusicKIOSK interface enables people to access their favorite part of a song directly (skipping other parts) while viewing a visual representation of the song's structure. I then introduce our recent challenge of deploying such research-level music interfaces as web services open to the public. Those services augment people's understanding of music, enable music-synchronized control of computer-graphics animation and robots, and provide various bird's-eye views on a large music collection. In the future, further advances in music-understanding technologies and music interfaces based on them will make interaction between people and music even more active and enriching.

References

  1. Masataka Goto: Active Music Listening Interfaces Based on Signal Processing, Proceedings of the 2007 IEEE International Conference on Acoustics, Speech, and Signal Processing (IEEE ICASSP 2007), pp.IV-1441--1444, April 2007.Google ScholarGoogle ScholarCross RefCross Ref
  2. Masataka Goto: A Real-time Music-scene-description System: Predominant-F0 Estimation for Detecting Melody and Bass Lines in Real-world Audio Signals, Speech Communication (ISCA Journal), Vol.43, No.4, pp.311--329, September 2004.Google ScholarGoogle ScholarCross RefCross Ref
  3. Masataka Goto: A Chorus-Section Detection Method for Musical Audio Signals and Its Application to a Music Listening Station, IEEE Transactions on Audio, Speech, and Language Processing, Vol.14, No.5, pp.1783--1794, September 2006. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Masataka Goto, Kazuyoshi Yoshii, Hiromasa Fujihara, Matthias Mauch, and Tomoyasu Nakano: Songle: A Web Service for Active Music Listening Improved by User Contributions, Proceedings of the 12th International Society for Music Information Retrieval Conference (ISMIR 2011), pp.311--316, October 2011.Google ScholarGoogle Scholar
  5. Masataka Goto, Kazuyoshi Yoshii, and Tomoyasu Nakano: Songle Widget: Making Animation and Physical Devices Synchronized with Music Videos on the Web, Proceedings of the IEEE International Symposium on Multimedia (IEEE ISM 2015), pp.85--88, December 2015.Google ScholarGoogle ScholarCross RefCross Ref
  6. Masahiro Hamasaki, Masataka Goto, and Tomoyasu Nakano: Songrium: A Music Browsing Assistance Service with Interactive Visualization and Exploration of a Web of Music, Proceedings of the 23rd International World Wide Web Conference (WWW 2014), pp.523--528, April 2014. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Masataka Goto: Frontiers of Music Information Research Based on Signal Processing, Proceedings of the 12th IEEE International Conference on Signal Processing (IEEE ICSP 2014), pp.7--14, October 2014.Google ScholarGoogle ScholarCross RefCross Ref

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                cover image ACM Conferences
                IUI '18: Proceedings of the 23rd International Conference on Intelligent User Interfaces
                March 2018
                698 pages
                ISBN:9781450349451
                DOI:10.1145/3172944

                Copyright © 2018 Owner/Author

                Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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                Association for Computing Machinery

                New York, NY, United States

                Publication History

                • Published: 5 March 2018

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                • keynote

                Acceptance Rates

                IUI '18 Paper Acceptance Rate43of299submissions,14%Overall Acceptance Rate746of2,811submissions,27%

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