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Don't steal my balloons: designing for musical adult-child ludic engagement

Published: 19 June 2018 Publication History

Abstract

Play-in particular adult-child play---is an important component of child development. This article investigates how to design for adult-child play through Sound Happening, an interactive installation for musical play. We present a preliminary analysis of participant interactions with Sound Happening at The Children's Museum of Pittsburgh, where a total of 112 children and 53 adults interacted with the exhibit. The data from these interactions indicates that Sound Happening can facilitate both verbal parental engagement and partnered adult-child play. We highlight several features of Sound Happening that can be used as design principles for adult-child play environments. These include incorporating embodied interfaces, designing for multiple levels of engagement, and utilizing culturally recognizable interaction modalities.

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Cited By

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  • (2022)Characterising Soundscape Research in Human-Computer InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533458(1394-1417)Online publication date: 13-Jun-2022
  • (2022)Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar CustomizationProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501848(1-27)Online publication date: 29-Apr-2022
  • (2021)“Let’s Draw Chocolate Milk Together”: Supports and Challenges for Families’ Joint Engagement with Artistic Tablet AppsProceedings of the 20th Annual ACM Interaction Design and Children Conference10.1145/3459990.3460693(183-195)Online publication date: 24-Jun-2021
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  1. Don't steal my balloons: designing for musical adult-child ludic engagement

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    cover image ACM Conferences
    IDC '18: Proceedings of the 17th ACM Conference on Interaction Design and Children
    June 2018
    789 pages
    ISBN:9781450351522
    DOI:10.1145/3202185
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 19 June 2018

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    Author Tags

    1. adult-child play
    2. installation design
    3. interaction design
    4. museum
    5. musical play
    6. play
    7. sound design

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    IDC '18
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    IDC '18: Interaction Design and Children
    June 19 - 22, 2018
    Trondheim, Norway

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    IDC '18 Paper Acceptance Rate 28 of 96 submissions, 29%;
    Overall Acceptance Rate 172 of 578 submissions, 30%

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    IDC '25
    Interaction Design and Children
    June 23 - 26, 2025
    Reykjavik , Iceland

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    Cited By

    View all
    • (2022)Characterising Soundscape Research in Human-Computer InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533458(1394-1417)Online publication date: 13-Jun-2022
    • (2022)Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar CustomizationProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501848(1-27)Online publication date: 29-Apr-2022
    • (2021)“Let’s Draw Chocolate Milk Together”: Supports and Challenges for Families’ Joint Engagement with Artistic Tablet AppsProceedings of the 20th Annual ACM Interaction Design and Children Conference10.1145/3459990.3460693(183-195)Online publication date: 24-Jun-2021
    • (2021)A systematic review of physical–digital play technology and developmentally relevant child behaviourInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2021.10032330:COnline publication date: 1-Dec-2021
    • (2019)Designing Co-Creative AI for Public SpacesProceedings of the 2019 Conference on Creativity and Cognition10.1145/3325480.3325504(271-284)Online publication date: 13-Jun-2019
    • (2019)Designing for Digital Playing OutProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300909(1-15)Online publication date: 2-May-2019
    • (2018)Electric SheepProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts10.1145/3270316.3272057(247-256)Online publication date: 23-Oct-2018

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