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MMVE '18: Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems
ACM2018 Proceeding
  • General Chair:
  • Wei Tsang Ooi
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
MMSys '18: 9th ACM Multimedia Systems Conference Amsterdam Netherlands June 12 - 15, 2018
ISBN:
978-1-4503-5771-5
Published:
12 June 2018
Sponsors:
In-Cooperation:

Bibliometrics
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Abstract

Welcome to the 10th MMVE workshop. The 1st MMVE workshop was organized in 2008 as the International Workshop on Massively Multiuser Virtual Environments. The workshop started with the goal of enabling distributed, multi-user, interactive 3D virtual environments on a massive scale. The workshop at the time focused on distributed algorithms, protocols, and architectures that improve the scalability of distributed virtual environments.

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research-article
A DASH-based Mulsemedia Adaptive Delivery Solution

The Dynamic Adaptive Streaming over HTTP (DASH) is a standard designed for adaptive multimedia delivery. This paper describes an adaptive multimedia and mulsemedia delivery system which employs an extension of DASH to support multiple sensorial media. ...

research-article
Virtual Transcendence Experiences: Exploring Technical and Design Challenges in Multi-Sensory Environments

In this paper1, we introduce the concept of Virtual Transcendence Experience (VTE) as a response to the interactions of several users sharing several immersive experiences through different media channels. For that, we review the current body of ...

research-article
Remote Synchronous Interaction in Mixed Reality Gaming Worlds

Mixed-Reality (MR) worlds are created by fusing together real and virtual elements. This paper presents SEaMlESS, a multiuser, long-distance room-scale MR world. SEaMlESS utilizes widespread 3D modelling techniques and object tracking technologies to ...

research-article
Towards Augmented Reality in Quality Assurance Processes

Augmented reality (AR) has gained exceptional importance in supporting task performance. Particularly, in quality assurance (QA) processes in the automotive sector AR offers a diversity of use cases. In this paper we propose an interface design which ...

research-article
Uninterruptible Play in Virtual Node-based Virtual Worlds

For scalability, reliability and cost reduction, virtual environment has been evolved from the client-server model, peer-to-peer model, to the virtual node-based hybrid model. When objects are hosted by unreliable nodes, replication is applied for ...

research-article
Best Paper
Best Paper
Improving the Quality of 3D Immersive Interactive Cloud Based Services Over Unreliable Network

Applying cloud technology to 3D interactive multimedia applications is a promising way to provide flexible and cost efficient online high bandwidth immersive services to a large population of end users. One main reason cloud systems are popular among ...

Contributors
  • National University of Singapore
  1. Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems

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      Acceptance Rates

      Overall Acceptance Rate26of44submissions,59%
      YearSubmittedAcceptedRate
      MMVE '217686%
      MMVE '2010550%
      MMVE '1918950%
      MMVE '159667%
      Overall442659%