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Remote Synchronous Interaction in Mixed Reality Gaming Worlds

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Published:12 June 2018Publication History

ABSTRACT

Mixed-Reality (MR) worlds are created by fusing together real and virtual elements. This paper presents SEaMlESS, a multiuser, long-distance room-scale MR world. SEaMlESS utilizes widespread 3D modelling techniques and object tracking technologies to enable free user movement by providing full-body motion control, accurate real object representation within the virtual world, as well as interaction with real and virtual objects.

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  1. Remote Synchronous Interaction in Mixed Reality Gaming Worlds

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    • Published in

      cover image ACM Conferences
      MMVE '18: Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems
      June 2018
      42 pages
      ISBN:9781450357715
      DOI:10.1145/3210438
      • General Chair:
      • Wei Tsang Ooi

      Copyright © 2018 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 12 June 2018

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      • research-article
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      • Refereed limited

      Acceptance Rates

      Overall Acceptance Rate26of44submissions,59%

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