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Developing our cool console games: a teaching reform case of computer programming course

Published:18 May 2018Publication History

ABSTRACT

This paper proposes a new teaching reform case "Developing Console Game" for Computer Programming course. This case revolves around the theme of "game design" that almost all young students are interested in, and simulates the process of solving practical problems in application environment, training students' related technical skills for large-scale programming, including how to design and select the appropriate data structure to represent the object in the actual problem, how to turn a real problem into a programmable logic model, and how to consider the program efficiency to meet the solving time requirements of problems, etc. This teaching case was introduced into the teaching process of Computer Programming course in our university for 3 years and has achieved fruitful results; the Average Program Control Skills (APCS) of students have been promoted from 30~40 lines to at least about 70~80 lines. This teaching case has achieved "Best Teaching Reform Case Award 2017" of China Association of Higher Education. (339 teaching cases submitted, only 34 accepted, accepted rate is 10.03%)

References

  1. Bartle, Richard (2003). Designing Virtual Worlds. New Riders. pp. 9--10, 741. ISBN 0-13-101816-7. {pp. 9--10} Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Hahn, Harley (1996). The Internet Complete Reference (2nd ed.). Osborne McGraw-Hill. p. 553. ISBN 0-07-882138-X. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Du Jing, Li Ying, etc. 2015. The Research on Computer Programming Course Reform Based on Training Students' Consciousness. Computer Education (6), 38--40.Google ScholarGoogle Scholar

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  1. Developing our cool console games: a teaching reform case of computer programming course

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      cover image ACM Other conferences
      ACM TURC '18: Proceedings of ACM Turing Celebration Conference - China
      May 2018
      139 pages
      ISBN:9781450364157
      DOI:10.1145/3210713

      Copyright © 2018 Owner/Author

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 18 May 2018

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