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2D shading for cel animation

Published: 17 August 2018 Publication History

Abstract

We present a semi-automatic method for creating shades and self-shadows in cel animation. Besides producing attractive images, shades and shadows provide important visual cues about depth, shapes, movement and lighting of the scene. In conventional cel animation, shades and shadows are drawn by hand. As opposed to previous approaches, this method does not rely on a complex 3D reconstruction of the scene: its key advantages are simplicity and ease of use. The tool was designed to stay as close as possible to the natural 2D creative environment and therefore provides an intuitive and user-friendly interface. Our system creates shading based on hand-drawn objects or characters, given very limited guidance from the user. The method employs simple yet very efficient algorithms to create shading directly out of drawn strokes. We evaluate our system through a subjective user study and provide qualitative comparison of our method versus existing professional tools and state of the art.

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Cited By

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  • (2024)DiffutoonProceedings of the Thirty-Third International Joint Conference on Artificial Intelligence10.24963/ijcai.2024/846(7645-7653)Online publication date: 3-Aug-2024
  • (2022)Stroke Based Shadow Generation For Line Drawings2022 7th International Conference on Image, Vision and Computing (ICIVC)10.1109/ICIVC55077.2022.9887289(735-740)Online publication date: 26-Jul-2022
  • (2022)Automatic Illumination of Flat-Colored Drawings by 3D Augmentation of 2D Silhouettes2022 IEEE International Conference on Image Processing (ICIP)10.1109/ICIP46576.2022.9897386(371-375)Online publication date: 16-Oct-2022
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Published In

cover image ACM Conferences
Expressive '18: Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering
August 2018
200 pages
ISBN:9781450358927
DOI:10.1145/3229147
  • General Chairs:
  • Brian Wyvill,
  • Hongbo Fu
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • EUROGRAPHICS: The European Association for Computer Graphics

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New York, NY, United States

Publication History

Published: 17 August 2018

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Author Tags

  1. 2D shading
  2. cel animation
  3. hand-drawn animation
  4. image-based rendering
  5. self-shadowing

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Cited By

View all
  • (2024)DiffutoonProceedings of the Thirty-Third International Joint Conference on Artificial Intelligence10.24963/ijcai.2024/846(7645-7653)Online publication date: 3-Aug-2024
  • (2022)Stroke Based Shadow Generation For Line Drawings2022 7th International Conference on Image, Vision and Computing (ICIVC)10.1109/ICIVC55077.2022.9887289(735-740)Online publication date: 26-Jul-2022
  • (2022)Automatic Illumination of Flat-Colored Drawings by 3D Augmentation of 2D Silhouettes2022 IEEE International Conference on Image Processing (ICIP)10.1109/ICIP46576.2022.9897386(371-375)Online publication date: 16-Oct-2022
  • (2021)SmartShadow: Artistic Shadow Drawing Tool for Line Drawings2021 IEEE/CVF International Conference on Computer Vision (ICCV)10.1109/ICCV48922.2021.00534(5371-5380)Online publication date: Oct-2021
  • (2021)3A2A: A Character Animation Pipeline for 3D-Assisted 2D-AnimationImage and Graphics10.1007/978-3-030-87361-5_46(557-568)Online publication date: 30-Sep-2021
  • (2020)A digital assistant for shading paper sketchesVisual Computing for Industry, Biomedicine, and Art10.1186/s42492-020-00049-73:1Online publication date: 8-Jun-2020
  • (2020)Learning to Shadow Hand-Drawn Sketches2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR42600.2020.00746(7434-7443)Online publication date: Jun-2020
  • (2019)Deep Normal Estimation for Automatic Shading of Hand-Drawn CharactersComputer Vision – ECCV 2018 Workshops10.1007/978-3-030-11015-4_20(246-262)Online publication date: 23-Jan-2019

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