skip to main content
column

Progressive cyber-human intelligence for social good

Published:27 June 2018Publication History
First page image

References

  1. Dove, G., Halskov, K., Forlizzi, J., and Zimmerman, J. UX design innovation: Challenges for working with machine learning as a design material. Proc. of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, New York, 2017, 278--288. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Holmquist, L.E. Intelligence on tap: Artificial intelligence as a new design material. Interactions 24, 4 (Jul.--Aug. 2017), 28--33. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Reinkensmeyer, D.J., Burdet, E., Casadio, M., Krakauer, J.W., Kwakkel, G., Lang, C.E., Swinnen, S.P., Ward, N.S., and Schweighofer, N. Computational neurorehabilitation: Modeling plasticity and learning to predict recovery. Journal of Neuroengineering and Rehabilitation 13, 1 (2016), 42.Google ScholarGoogle ScholarCross RefCross Ref
  4. Kartoun, U. Text nailing: An efficient human-in-the-loop text-processing method. Interactions 24, 6 (Nov.--Dec. 2017), 44--49. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Baran, M., Lehrer, N., Duff, M., Wolf, S., Rymer, Z., and Rikakis, T. Interdisciplinary concepts for design and implementation of mixed reality interactive neurorehabilitation systems for stroke. Physical Therapy 95 (2015), 449--460.Google ScholarGoogle ScholarCross RefCross Ref
  6. Kelliher, A., Choi, J., Huang, J-B., Rikakis, T., and Kitani, K. HOMER: An interactive system for home-based stroke rehabilitation. Proc. of the 19th International ACM SIGACCESS. ACM, New York, 2017, 379--380. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Progressive cyber-human intelligence for social good

      Recommendations

      Comments

      Login options

      Check if you have access through your login credentials or your institution to get full access on this article.

      Sign in

      Full Access

      • Published in

        cover image Interactions
        Interactions  Volume 25, Issue 4
        July - August 2018
        73 pages
        ISSN:1072-5520
        EISSN:1558-3449
        DOI:10.1145/3235007
        Issue’s Table of Contents

        Copyright © 2018 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 27 June 2018

        Permissions

        Request permissions about this article.

        Request Permissions

        Check for updates

        Qualifiers

        • column
        • Popular
        • Pre-selected

      PDF Format

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      HTML Format

      View this article in HTML Format .

      View HTML Format