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SIGGRAPH '18: ACM SIGGRAPH 2018 Production Sessions
ACM2018 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
SIGGRAPH '18: Special Interest Group on Computer Graphics and Interactive Techniques Conference Vancouver British Columbia Canada August 12 - 16, 2018
ISBN:
978-1-4503-5934-4
Published:
12 August 2018
Sponsors:
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Abstract

Learn From the Best at SIGGRAPH

During 60-80 minute presentations, production team members from some of the most compelling recent releases pull back the curtain and offer SIGGRAPH attendees a glimpse at the hard work behind the scenes. Attendees are able to ask questions about production challenges and work flow issues on complex productions in CG animation, visual effects, gaming applications, virtual reality, themed entertainment, cultural exhibition, projection mapping and other applications of computer graphics.

Gain an in-depth look at how industry wizards use the latest software to create astounding and inventive work. The final product shared during SIGGRAPH Production Sessions is always astonishing, but equally inspiring is the hard work and boundary-pushing creativity that goes into each frame and sequence. Prepare to be wowed - and enjoy the studio props and models as well!

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other
DNEG, framestore, and MPC present: the visual effects of "Blade Runner 2049"

35 years after the release of the original "Blade Runner" film, the visual effects teams behind "Blade Runner 2049" were tasked with the challenge of crafting a dystopian world in the next phase of one of the most-beloved sci-fi films of all time. Set ...

other
"Game of Thrones" season 7: orchestrating sea battles and blowing up a big wall

In this production session, we will share our story of working on the legendary show, "Game of Thrones, "since the series' fourth season, detailing the learnings and knowledge we have gained from our multi-season experience on the groundbreaking show. ...

other
Generations of Houdini in film

In 1996, SideFX released Houdini version 1.0, bringing the power of procedural methods to visual effects artists around the world. This year, more than two decades since Houdini's original release, SideFX was awarded a Scientific and Technical Academy ...

other
Making the kessel run in less than 12 parsecs: the VFX of "Soloa: Star Wars Story"

Join the visual effects team as they take you behind the scenes on one of 2018's biggest films. The team will showcase the innovative shooting techniques developed for the film and the unique collaboration with Director Ron Howard that allowed this ...

other
The Incredibles 2: suit up, it might get weird!

In a conversation that will not only span multiple disciplines, but also multiple years of technological advancement at Pixar, the team behind "Incredibles 2" - many of whom also worked on the first film - will compare and contrast the filmmaking ...

other
Three keys to creating the world of "ready player one" visual effects & virtual production

In this deep dive into Steven Spielberg's "Ready Player One" teams from Industrial Light & Magic and Digital Domain will showcase the break through virtual production techniques and technology deployed for the film and the visual effects involved in ...

other
"Wreck-it Ralph 2": visualizing the internet

In "Ralph Breaks the Internet: Wreck-It Ralph 2," Vanellope von Shweetz and Wreck-It Ralph leave Litwak's video arcade behind, venturing into the uncharted, expansive and thrilling world of the internet on a quest to save Vanellope's video game. ...

  1. ACM SIGGRAPH 2018 Production Sessions

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    Acceptance Rates

    Overall Acceptance Rate 1,822 of 8,601 submissions, 21%
    YearSubmittedAcceptedRate
    SIGGRAPH '114328219%
    SIGGRAPH '1039010326%
    SIGGRAPH '094397818%
    SIGGRAPH '085189017%
    SIGGRAPH '0745510824%
    SIGGRAPH '064748618%
    SIGGRAPH '054619821%
    SIGGRAPH '044788317%
    SIGGRAPH '034248119%
    SIGGRAPH '023586719%
    SIGGRAPH '013006522%
    SIGGRAPH '003045919%
    SIGGRAPH '993205216%
    SIGGRAPH '983034515%
    SIGGRAPH '972654818%
    SIGGRAPH '962475221%
    SIGGRAPH '952575622%
    SIGGRAPH '942425724%
    SIGGRAPH '932254620%
    SIGGRAPH '922134521%
    SIGGRAPH '902104320%
    SIGGRAPH '891903820%
    SIGGRAPH '881613421%
    SIGGRAPH '871403324%
    SIGGRAPH '851753520%
    SIGGRAPH '841184135%
    SIGGRAPH '811323829%
    SIGGRAPH '801405237%
    SIGGRAPH '791104339%
    SIGGRAPH '781206453%
    Overall8,6011,82221%