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Evaluating a pervasive game for urban awareness

Published: 03 September 2018 Publication History

Abstract

The combination of augmented reality and pervasive games in urban environments can be exploited to enable situated and informal learning through ludic and engaging activities. In this research, we explore how to use such technologies to improve citizens' awareness about their urban environment by means of an AR pervasive game to learn about a specific urban space. Since the game is pervasively played in a physical space, many usability issues need to be assessed before evaluating whether it can engage citizens whilst promoting some sense of urban awareness. In this paper, we introduce a usability study of the application and a preliminary set of factors to be analysed to assess user engagement.

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Cited By

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  • (2022)Connecting citizens with urban environments through an augmented reality pervasive gameMultimedia Tools and Applications10.1007/s11042-022-14055-982:9(12939-12955)Online publication date: 29-Oct-2022
  • (2019)Engaging Users with an AR Pervasive Game for Personal Urban AwarenessProceedings of the XX International Conference on Human Computer Interaction10.1145/3335595.3335630(1-7)Online publication date: 25-Jun-2019

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cover image ACM Conferences
MobileHCI '18: Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct
September 2018
445 pages
ISBN:9781450359412
DOI:10.1145/3236112
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Published: 03 September 2018

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Author Tags

  1. augmented reality
  2. pervasive games
  3. playable cities
  4. urban environment
  5. usability
  6. user engagement

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Cited By

View all
  • (2022)Connecting citizens with urban environments through an augmented reality pervasive gameMultimedia Tools and Applications10.1007/s11042-022-14055-982:9(12939-12955)Online publication date: 29-Oct-2022
  • (2019)Engaging Users with an AR Pervasive Game for Personal Urban AwarenessProceedings of the XX International Conference on Human Computer Interaction10.1145/3335595.3335630(1-7)Online publication date: 25-Jun-2019

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