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Subjectivity and the relaxing of synchronization in networked virtual environments

Published:20 December 1999Publication History

ABSTRACT

Lag in network technology prevents absolute synchronization of distributed Virtual Environments (VEs); our experience of them is in this sense inherently subjective. We describe how subjectivity of this kind provides a means of enabling coherent shared experience in a VE, and present an architecture based on this.

References

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  1. Subjectivity and the relaxing of synchronization in networked virtual environments

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        • Published in

          cover image ACM Conferences
          VRST '99: Proceedings of the ACM symposium on Virtual reality software and technology
          December 1999
          194 pages
          ISBN:1581131410
          DOI:10.1145/323663
          • Chairmen:
          • Don Brutzman,
          • Heedong Ko,
          • Mel Slater

          Copyright © 1999 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 20 December 1999

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