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GPU based High Definition Parallel Video Codec Optimization in Mobile Device

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Published:15 October 2018Publication History

ABSTRACT

With the advances in wireless communication and the growing popularity of mobile devices, it has become rather normal to watch videos using mobile devices. However, there are severely challenges to using video codec on mobile devices, because: 1) insufficient computing resources, there is poor performance using mobile device ; 2) the limited battery capacity on mobile device; 3) CPU utilization is too high when using traditional video codec. In this paper, we proposed a GPU based High Definition Parallel Video Codec on mobile devices, which is an efficient video codec with the cooperation of CPU and GPU. The video codec system is fully compliant with the video codec h264 standard. Compared with the scheme using existing X264, the presented experimental results evaluated the GPU based video codec achieves appreciable improvements in FPS(frames per second), the energy consumption and utilization of CPU are reduced properly at the same time.

References

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              • Published in

                cover image ACM Conferences
                MobiCom '18: Proceedings of the 24th Annual International Conference on Mobile Computing and Networking
                October 2018
                884 pages
                ISBN:9781450359030
                DOI:10.1145/3241539

                Copyright © 2018 Owner/Author

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                Association for Computing Machinery

                New York, NY, United States

                Publication History

                • Published: 15 October 2018

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                MobiCom '18 Paper Acceptance Rate42of187submissions,22%Overall Acceptance Rate440of2,972submissions,15%
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