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A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR

Published: 11 October 2018 Publication History

Abstract

In this demonstration we introduce VRSpinning, a seated locomotion approach based around stimulating the user's vestibular system using a rotational impulse to induce the perception of linear self-motion. Currently, most approaches for locomotion in VR use either concepts like teleportation for traveling longer distances or present a virtual motion that creates a visual-vestibular conflict, which is assumed to cause simulator sickness. With our platform we evaluated two designs for using the rotation of a motorized swivel chair to alleviate this, wiggle and impulse. Our evaluation showed that impulse, using short rotation bursts matched with the visual acceleration, can significantly reduce simulator sickness and increase the perception of self-motion compared to no physical motion.

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Michael Rietzler, Teresa Hirzle, Jan Gugenheimer, Julian Frommel, Thomas Dreja, and Enrico Rukzio. 2018. VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR. In Proceedings of the 2018 Designing Interactive Systems Conference. ACM, 99--108.

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  1. A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR

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    cover image ACM Conferences
    UIST '18 Adjunct: Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology
    October 2018
    251 pages
    ISBN:9781450359498
    DOI:10.1145/3266037
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 11 October 2018

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    Author Tags

    1. simulator sickness
    2. swivel chair
    3. vection
    4. virtual reality

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    UIST '18 Adjunct Paper Acceptance Rate 80 of 375 submissions, 21%;
    Overall Acceptance Rate 355 of 1,733 submissions, 20%

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    The 38th Annual ACM Symposium on User Interface Software and Technology
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